Skyrim Commands / Functions


ID Name Arguments
0   GameMode  
1   MenuMode Integer
2 ref. OnActivate Actor
3 ref. OnAdd Container
4 ref. OnEquip Container
5 ref. OnUnequip Container
6 ref. OnDrop Container
7 ref. SayToDone Topic
8 ref. OnHit Actor
9 ref. OnHitWith UNK:53:ObjectID
10 ref. OnDeath Actor
11 ref. OnMurder Actor
12 ref. OnCombatEnd  
13 ref. Unused  
14 ref. Unused2  
15 ref. OnPackageStart UNK:29:Package
16 ref. OnPackageDone (OnPackageEnd) UNK:29:Package
17 ref. ScriptEffectStart  
18 ref. ScriptEffectFinish  
19 ref. ScriptEffectUpdate  
20 ref. OnPackageChange UNK:29:Package
21 ref. OnLoad  
22 ref. OnMagicEffectHit UNK:31:Magic Effect
23 ref. OnSell Actor
24 ref. OnTrigger UNK:4:ObjectReferenceID
25 ref. OnStartCombat Actor
26 ref. OnTriggerEnter UNK:4:ObjectReferenceID
27 ref. OnTriggerLeave UNK:4:ObjectReferenceID
28 ref. OnActorEquip UNK:21:ObjectID
29 ref. OnActorUnequip UNK:21:ObjectID
30 ref. OnReset  
31 ref. OnOpen  
32 ref. OnClose  
33 ref. OnGrab  
34 ref. OnRelease  
35 ref. OnDestructionStageChange Integer

Console Commands

ID Name Arguments
256   Show (TST) Float
  Show global scripts and variables.
257 ref. ShowVars (SV)  
  Show variables on object. [player->sv]
258   ShowGlobalVars (SGLV)  
  Show all global variables.
259   ShowQuestVars (SQV) Quest
  Show quest variables. [svq QuestID]
260   ShowQuests (SQ)  
  List quests.
261   ShowQuestAliases Quest
  Show quest aliases. [ShowQuestAliases QuestID]
262   SetPapyrusQuestVar (SETPQV) Quest, String, String
  Set a Papyrus property on the specified quest.
263   SetPapyrusVar (SETPV) String, String
  Set a Papyrus property on the selected ref.
264   SetQuestAliases Quest
  Set quest aliases. [SetQuestAliases QuestID]
265   ClearQuestAliases Quest
  Clears quest aliases. [ClearQuestAliases QuestID]
266   ToggleCombatStats (TCS)  
267   ToggleSafeZone (TSZ)  
  Display the television 85% safe zone.
268   ToggleAI (TAI) Actor
269   ToggleCollisionGeometry (TCG)  
  Show collision geometry.
270   ToggleMaterialGeometry (TMG)  
  Show material geometry.
271   ToggleStairsGeometry (TSG)  
  Show stairs geometry.
272   ToggleBorders (TB)  
  Show border lines for each cell.
273   ToggleSky (TS)  
274   ToggleWireframe (TWF)  
  Show the world as wireframe.
275   ToggleCollision (TCL)  
276   ToggleDebugText (TDT)  
  Show debug numbers on the screen.
277   ToggleMenus (TM)  
  Hide all the menus. Used for taking screen shots.
278   TogglePrimitives (TPR)  
279   ShowScenegraph (SSG)  
  Create a window with the full game scene graph or the scene graph of the selected reference.
280   ShowScenegraph (SFSG)  
  Create a window with the full game scene graph, open to the node corresponding to the selected reference (if any).
281   ToggleMagicStats (TMS)  
282 ref. ShowAnim (SA)  
  Show Animation and Actor status.
283   Show1stPerson (S1ST)  
  Show the 1st person Model from the 3rd person camera. If in 3rd person mode it will show both.
284   Help String, Integer
  Show this help.
285   ToggleNavMesh (TNM) Integer
  Toggle blocked display.
286   TogglePathLine (TPL) String
  Toggle path display.
287   PickRefByID (PRID) UNK:4:ObjectReferenceID
  Select a reference by id for the console.
288   SetLightingPasses (SLP) String
  4 (0/1) values. amb|diff|tex|spec ex: 1010
289   ToggleLODLand (TLL) String, String, String, String
290   ToggleMapEffect (TME) String
291   SetLODObjectDistance (SLOD) Float, Float, Float, Float
292   ToggleGrassUpdate (TGU)  
293   CenterOnCell (COC) String
294   SetGameSetting (SetGS) String, String
295   SetINISetting (SetINI) String, String
  "setting:category" value
296   GetINISetting (GetINI) String
297   CenterOnExterior (COE) Integer, Integer
298 ref. CalcPathToPoint (P2P)  
299 ref. CalcLowPathToPoint (LP2P) Integer, Integer, Integer
  ignore locks, allow disabled doors, ignore min use
300   SetFog Integer, Integer
  2 floats, start and end depths
301   SetClipDist Float
  float, new clip distance
302   ToggleShadowVolumes (TSV)  
303   SetImageSpaceGlow (SISG) Integer, Float, Float, Float
304   ToggleDetection (TDETECT)  
305   ToggleHighProcess (THIGHPROCESS)  
306   ToggleLowProcess (TLOWPROCESS)  
307   ToggleMiddleLowProcess (TMLOWPROCESS)  
308   ToggleMiddleHighProcess (TMHIGHPROCESS)  
309   ToggleAiSchedules (TAIS)  
310 ref. SpeakSound String:Filename, Integer:Emotion, Integer:EmotionValue
311   BetaComment (BC) String
  Add comment to [General] 'sBetaCommentFile' file. NOTE: select object first. [bc "This rock is too high."]
312   GameComment (GC) String
  Adds a comment about the game to the GameCommentDB. (Ex. This monster is too hard)
313   ToggleCellNode (TCN) Integer
  Toggle 3D for a Cell child node: 0-Actor, 1-Marker, 2-Land, 3-Water, 4-Static, 5-Active
314   ToggleTrees (TT)  
  Turn trees on/off
315   SetCameraFOV (FOV) Float, Float
  Change the camera's field of view (in deg): default 75
316   ToggleGodMode (TGM)  
  Toggle God mode
317   RefreshShaders (RS) String
  Reload HLSL shaders from disk
318   ToggleScripts (TSCR)  
  Turn Script processing on/off
319   ToggleConversations (TCONV)  
  Toggle conversation stats
320   ToggleFullHelp (TFH)  
  Toggle Full Help
321   ShowQuestLog (SQL) Integer
  Show Quest Log
322   ShowFullQuestLog (SFQL) Quest
  Show all log entries for a single quest
323   DumpTexturePalette (DTP) String
  Dump texture palette contents to file param is sort type f-filename, s-size, c-count)
324   DumpModelMap (DMM) String
  Dump model map contents to file
325   CenterOnWorld (COW) UNK:27:WorldSpace, Integer:Cell X, Integer:Cell Y
  [COW worldname -10 5]
326   ToggleGrass (TG)  
  Toggle grass display.
327   CreateGrassAt (cga) Float, Float
328 ref. AddFaceAnimNote (AFAN) String
329   RefreshINI (REFINI)  
  Refresh INI settings from file.
330   ToggleEmotions (temo)  
  Toggle NPC facial emotions.
331   AddDecal  
332   TestCode Float, Float
333   PlayerSpellBook (psb)  
  Add all spells to player.
334   PrintAiList (pai)  
  Printed Ai Lists.
335   ShowQuestTargets (SQT)  
  Show current quest targets
336   HairTint Integer, Integer, Integer
  3 ints, RGB
337   SaveGame (save) String, Integer
  SaveGame <filename>
338   LoadGame (load) String, Integer
  LoadGame <filename>
339   TestAllCells (TAC) Integer
  Test All Cells (0 - stop, 1 - start, 2 - interiors, 3 - current world)
340   RenderTestCell (rtc)  
  runs Render Test on player's current parent cell
341   RenderTestHere (rth)  
  runs Render Test on player's current position
342   SaveWorld String
  Save hkWorld <filename>
343   ReloadCurrentClimate (rcc)  
  Reloads values from the current climate
344   ReloadCurrentWeather (rcw)  
  Reloads values from the current weather
345   TestSeenData (tsd)  
  Visually displays the current seen data
346   TestLocalMap (tlm) Integer
  Simulates the local map. (1 or 0 for FOW on or off)
347   MoveToQuestTarget (movetoqt) Quest, Integer
  Move player to current quest target.
348   PrintNPCDialog (pdialog)  
  Prints NPC dialog
349   ShowSubtitle Integer
  show all dialog subtitles (1 shows always, 0 hides always)
350   ShowRenderPasses (srp)  
  display render passes for the next frame
351   FreezeRenderAccumulation (fra)  
  only re-render geometry visible during this frame
352   ToggleOcclusion (tocc)  
  toggle occlusion query for geometry
353   OutputMemContexts (omc) String
  Output Mem Context info to a file
354   OutputMemStats (oms) String
  Output Mem Stats info to a file
355   SetMemCheckPoint (smcp) Integer, String
  Set the current memory checkpoint (value, optional context name)
356   GetMemCheckPoint (gmcp) String
  Get the current memory checkpoint (optional context name)
357   IncMemCheckPoint (imcp) String
  Increment the current memory checkpoint (optional context name)
358   OutputAllocations (outalloc) String, String, Integer, Integer
  Output memory allocations (file, optional context name, optional start context, optional end context)
359   AddWatchAddress (awa) String, Integer
  Adds an address range to watch out for.
360   RemoveWatchAddress (rwa) String
  Removes an address range that we no longer want to watch.
361   ToggleDetectionStats (tds) Actor
  Show the detection stats of the current seletected Ref.
362   SetTargetRefraction (str) Float
  Sets the refractive value of the target
363   SetTargetRefractionFire (strf) Float, Integer:Int
  Sets the refractive fire value of the target
364   ToggleRefractionDebug (trd)  
  Toggles refraction debug render texture
365   ToggleCharControllerShape (TCCS)  
  Toggle char controller shape type.
366 ref. ShowHeadTrackTarget (SHeadT)  
  Show the head track target if set from look function
367   SetCinematicParam (SCP) Float, Float, Float
  Sets various values for the imagespace cinematics
368   SetTintParam (STP) Float, Float, Float, Float
  Sets various values for the imagespace tint
369   SetHDRParam (SHP) Float, Float, Float, Float, Float, Float, Float, Float, Float
  Sets various values for the HDR shader
370 ref. VisualRefPosition (VRP)  
  Places and axis object at the ref position.
371 ref. ShowPivot (SP)  
  Puts a temporary yellow plus at the pivot point of the selected reference.
372   PrintHDRParam (PHP)  
  Prints current HDR settings.
373   ToggleHDRDebug (THD)  
  Toggles HDR debug textures.
374   RevertWorld (rw)  
  Revert the world
375   OutputArchiveProfile (oap) String
  Output Archive profile info to a file
376   QuitGame (qqq)  
  Exit game without going through menus.
377   SaveIniFiles (saveini)  
  Writes all the .ini files.
378   SetDebugText (sdt) String, Integer
  Sets which debug text is shown.
379   ToggleLiteBrite (tlb)  
  Toggles lite brite render mode.
380   RunMemoryPass (rmp) Integer
  Runs a cleanup memory pass
381   ResetMemContexts (rmc)  
  Reset Max Mem Contexts
382   ToggleWaterSystem (TWS)  
  Toggles the water system
383   ToggleWaterRadius (TWR)  
384   ShowWhoDetectsPlayer (SWDP)  
  Show who detects the player
385   ToggleCombatAI (tcai)  
  Toggles ALL Combat AI
386   ToggleFlyCam (tfc) Integer
  Toggles the Free Fly camera (UFO cam).
387   ModWaterShader (mws) String, Float
  Modifies water shader settings
388   WaterColor (mwc) Integer, Float, Float, Float
  Modifies water color
389   BeginTrace (bt)  
  Creates a trace file (Xenon only)
390   RunCellTest (rct) Integer
  Runs a cell test
391   StartAllQuests (saq)  
  Starts all quests
392   CompleteAllQuestStages (caqs)  
  Sets all quest stages
393   ToggleFogOfWar (TFOW)  
  Turns fog of war on or off.
394   OutputLocalMapPictures (OLMP)  
  Writes out the current local map.
395   SetGamma (sg) Float
  Sets new gamma ramp.
396   WasteMemory (wm) Float
  Allocates some memory (in MB).
397   ClearAdaptedLight (cal)  
  Clears the HDR adapted light texture
398   ToggleCastShadows (tsh) Integer
399   SetHudGlowConstants (shgc) Float, Float, Float, Float
  Set parameters for HUD glow.
400   CloseFile String
401   SetTreeMipmapBias (stmb) Float, Float
  Set mipmap LOD bias values for tree billboards.
402   SendSherlockDebugText (ssdt) String
403   OutputMemStats (omsfw) String
  Output Mem Stats info to a file
404   PlayExplosion  
  Plays explosion seq in selected obj
405   SetMaxAniso (sma) Float
  Sets Depth of Field focal distance
406   SetMeshLODLevel (smll) Float
  Sets Depth of Field range
407   SetTargetDOF (stdof)  
  Sets the depth of field based on the target
408   ToggleFullScreenMotionBlur (tfsmb)  
  Toggles Full screen motion blur
409   SetTriLinearThreshold (stlt) Float
  Set the motion blur params
410   ToggleFootIK (tfik)  
  Toggles Foot IK system
411 ref. SetVel UNK:8:Axis, Float
  Sets Velocity on a reference
412 ref. DebugCombatBehavior (dcb)  
  Debugs the combat behavior on an actor
413   ToggleCombatDebug (tcd) String
  Toggles combat debug info
414   TogglePathingInfoFunction (TPI)  
  Toggle pathing information.
415 ref. ShowInventory (inv)  
  Shows reference inventory
416   ResetPerformanceTimers (rpt)  
  Resets the performance timers
417   ToggleDebugDecal (TDD) Integer
  Toggle debug displays for decal creation : 0-Wireframe, 1-Solid, 2-Occlusion Query, 3-Transform
418   ToggleDecalRendering (TDR)  
  Toggle decal rendering
419   SetImageSpaceModifiersEnable (sisme) Integer
  Set imagespace modifiers enable: 0-Off, 1-On
420   SetUFOCamSpeedMult (sucsm) Float
  Set speed mult for free camera.
421   ToggleTestLight (TTL) Integer, Float, Float
  Toggle test light (radius, magnitude).
422   PlaceLocationMarker (plm) Float:X, Float:Y, Float:Z, String:Name, Integer:Color
  PlaceLocationMarker x y z (optional name) (optional color )
423   ClearLocationMarkers (clm)  
424   ToggleMultiboundCheck (mbc)  
  Toggle all Multibound check functionality
425   ToggleGrabIK (tgik)  
  Toggles Grab IK system
426   ToggleLookIK (tlik)  
  Toggles Look IK system
427   ToggleRagdollAnim (tra)  
  Toggles Ragdoll Anim system
428   AddOcclusionPlane (AOP) Float, Float
  Add Occlusion plane (x size, y size).
429   SetGlobalRadialBlur (sgrb) Float, Float, Float, Float, Float
  Set parameters for the global radial blur
430   OutputTextureUseMap (OTUM) String
  Writes out texture use map data to file.
431   ClearScreenBlood (csb)  
  Clear screen blood
432   ResetDialogueFlags (rdf)  
  Debug resets SayOnce, TalkedToPc, etc.
433 ref. GetActorValueInfo (GetAVInfo) UNK:5:Actor Value
  Get detailed an actor value info. [player.getav luck]
434   ToggleBoundVisGeom (tbvg)  
  Toggles bound visualization for a ref
435   SetConsoleOuputFile (scof) String
  Sets the given file as target for console output.
436   IgnoreRenderPass (irp) Integer, Integer
  Ignore the given renderpass
437   PlayVATSCameras (pvc) String
  Play this set of VATS cameras for the next VATS playback.
438   SetTargetFalloff (stfo) Float, Float, Float, Float
  Sets the falloff of the target
439   ToggleActorMover (tam)  
  Toggles actor movement through pathing system
440   CopySaves (CopySaves) String
  Copy save games from the host machine or a memory stick (ms).
441   DrawSkeleton (das) Integer, Integer, Integer
  Enables skeleton drawing
442   ToggleEOFImageSpace (teofis)  
  Toggles end of frame imagespace effects
443   ForceFileCache (ffc)  
  Enumerates Miles samples and streams
444   DumpNiUpdates (dnu)  
  Dumps the next frame's calls to NiNode/NiAVObject::UpdateDownwardPass to NiDump*.xls (only Debug/PIX 360 builds)
445   TestDegrade Integer
  degrades the specified number of MB of textures. negative values degrade all possible. (only 360 builds)
446   ToggleDepthBias (tdb)  
  toggles depth bias for decals on or off
447   ToggleSPURenderBatch (tSPURB)  
  toggles the SPU render batch on or off
448   ToggleSPUTransformUpdate (tSPUTU)  
  toggles the SPU transform update on or off
449   ToggleSPUCulling (tSPUC)  
  toggles the SPU culling on or off
450   ModifyFaceGen (mfg) String, Integer, Integer
  Modify FaceGen Functionality
451   ForceRSXCrash (fRSX)  
  Forces an RSX crash
452   SetEmitterParticleMax Integer
  Sets the maximum number of particles emitted by a non-master particle system emitter
453   SetMPSParticleMax Integer
  Sets the maximum number of particles emitted by master particle system emitter set
454   SetTaskThreadSleep Integer
  Sets the task thread sleep value (-1 to disable).
455   SetTaskThreadUpdateSleep Integer
  Sets the task thread update sleep value (-1 to disable).
456   EvalActorTextures (EAT)  
457   CreateSaveData (createsaves) Integer, Integer
  Creates save data.
458   CreateGameData String, Integer
  Creates game data.
459   LoadFlashMovie String
  Loads a Flash movie for the GUI
460   ShowMenu String
  Show or create a menu
461   HideMenu String
  Hide or close a menu
462 ref. RecvAnimEvent (rae) String, String
  Simulate recieving an animation event from an animation graph.
463   RunConsoleBatch (bat) String
  Run a console batch file
464   LTGraph (LTGraph) String
  Sets the input-to-player movement graph
465   RTGraph (RTGraph) String
  Sets the input-to-camera movement graph
466   ToggleHeapTracking (THT)  
  Toggle Heap Tracking
467   TogglePoolTracking (TPT)  
  Toggle Pool Tracking
468   RumbleManager (RM) Float, Float, Float, Float
469   InstallMemoryTracker (IMT) String
  Install Memory Tracker
470   UninstallMemoryTracker (UMT)  
  Uninstall Memory Tracker
471   CheckMemory (chkmem)  
  Check Memory
472   SetStackDepth (SSD) Integer
  Set Stack Depth
473 ref. PathToRef (PTR) UNK:4:TESObjectREFR
  Force actor to path to reference.
474   StartAIControlledRobotTest (SPTP) String, String, String
  Starts player pathing memory test.
475   TestHandleManagerWarnAndKillSDM (THMWAKS)  
  Purely for testing: lists every un-destroyed handle, then destroys it.
476 ref. SetFaceTarget (SFT) UNK:4:TESObjectREFR
  Force actor to face a reference.
477   PrecomputedLOSGeneration (plg) String, String, String
478   PrecomputedLOSDebug (pld) String, String, String
479 ref. SetPathSprinting (SPS) Integer
  Force actor to sprint.
480 ref. SetAnimGraphVar (sgv) String, String, String, String, String
  Set an animation graph variable.
481   SetTreeTrunkFlexibility (STSTF) Float
  Set the flexibility of trees trunk.
482   SetTreeBranchFlexibility (STSBF) Float
  Set the flexibility of trees branches.
483   SetTreeBranchAnimationRange (STSBR) Integer, Integer
  Restrict the range of tree branch animations.
484   SetTreeLeafFlexibility (STSLF) Float
  Set the flexibility of trees leaves.
485   SetTreeLeafAmplitude (STSLAMP) Float
  Set the amplitude of trees leaves.
486   SetTreeLeafFrequency (STSLFRQ) Float
  Set the frequency of trees leaves.
487   SetTreeWindDirection (STSWD) Float, Float
  Set the tree system wind direction.
488   SetTreeWindMagnitude (STSWM) Float
  Set the tree system wind magnitude.
489   SetBloodParam (SBP) String, Float
  Set blood parameters.
490   RegisterPrefix (RPRFX) String
  Register all resources at a path prefix.
491   ToggleEventLog (TEL)  
  Show a log of misc. events for the selected debug REFR.
492   ExportPerfTrackingData (EPTD)  
  Export performance monitor tracking data to a file.
493   DisplayGraphVariable (dgv) String
  Gives control of variable filters used on the animation debug text page.
494 ref. ToggleMotionDriven (TMD) Integer
  Toggles motion driven animation
495 ref. ToggleControlsDriven (TC) Integer
  Toggles controls driven character
496   ToggleGUIOverlay (TGO)  
  Toggles the graphical overlay
497   ModifyGUIOverlay (MGO) String, String, Integer, Integer
  Modifies a graphical overlay
498 ref. SetActionComplete (SAC)  
  Sets all active actions on actor in scene complete
499   SetConsoleScopeQuest (SSQ) Quest
  Sets the scope quest for all console functions. No param clears current scope quest.
500   GetDistanceFromActorsPath (GDFAP) UNK:4:TESObjectREFR
  Prints out the distance from a reference to an actor's path.
501   ClearConsole (clear)  
  Clears the console log
502   ToggleMarkers (TMK)  
  Toggle markers
503   KillAllProjectiles (kap)  
  Kill all projectiles
504   PlayTerrainEffect (PTFX) String
  Plays a terrain effect at target REFR
505   CellInfo  
  Toggle Cell Info
506   Textures (tx)  
  Toggle Texture Info
507   Timing (FPS)  
  Toggle Timing Info
508   Polygons (Polys)  
  Toggle Mesh Render Info
509   Actors (Actors)  
  Toggle Actor Info
510   Quest (Quest)  
  Toggle Quest Event Info
511   Particles (Particles)  
  Toggle Particle Info
512   Memory  
  Toggle Memory Info
513 ref. ShowNodes String
  Show nodes- [All], [Off]
514   SaveDebugTextPages (SaveDTP)  
  Save Debug Text Pages settings to .ini file.
515   OutputFixedStringTable (OFST)  
  Output the fixed string table to a file.
516   AttachPapyrusScript (APS) String, String
  Attaches a papyrus script to a reference
517   SaveHavokSnapshot (SHS) String, Integer
  Saves a Havok snapshot of the hkpWorld the player is currently in
518 ref. SetNPCWeight (SNPCW) Float
  [0-100]: Sets the weight of an NPC and reloads his 3D to visualize the weight change
519   ShowClosestLocationForSphere (SCLFS) Float, Float, Integer:Int
  Finds the closest location where a sphere can fit in the navmesh, and displays it
520   PrintShaderMacros (PSM) String, String
  Given a shader and technique ID, prints the macros used to compile its shader.
521   ToggleAudioOverlay (TAO)  
  Toggle the Audio Debug Overlay.
522   TogglePapyrusLog (TPLog)  
  Toggle the Papyrus Log Overlay.
523   ToggleContextOverlay (TCO)  
  Toggle the Context Overlay.
524   ForceOutOfMemory (FOOM)  
  Forces an OOM state.
525   ToggleMovement (TMOVE)  
  Toggles all actor movement
526   ToggleAnimations (TANIM)  
  Toggles all actor animations
527   SetWarning String, Integer
  Params: Name [0/1]. 0 is default for 2nd param.
528   TestFadeNodes (TestFN)  
529   ShowLowMaxHeights (slmh) Integer, Integer
530   ShowHighMaxHeights (shmh) Integer
531   EnableStoryManagerLogging (esml) String
  Enable story manager logging.
532   SetFramebufferRange (sfbr) Float
  Set frambuffer range
533   DumpPapyrusStacks (dps)  
  Dumps all Papyrus stack information to the log
534   DumpPapyrusUpdates (dpu)  
  Dumps all Papyrus update registrations to the log
535 ref. DisplayLookIKDebug (dlik)  
536   SoundCatMod (scm) UNK:79:SoundCategory, String, Float
  In-game control of sound categories.
537   RunCompaction (rcmpct)  
  Run a pass of compaction if possible.
538   ToggleAnimatorCam (animcam)  
  Toggles a 3rd-person camera mode designed for animators' ease-of-use
539   ToggleImmortalMode (TIM)  
  Toggle Immortal mode
540   SetSubgraphToDebug (sgd) Integer
  Subgraph To Debug
541   EnableRumble Integer
542   HavokVDBCapture (vdbcapture) String, Integer
  Havok VDB Capture
543   ToggleMapCam (tmc)  
  toggle a view mode similar to the map camera for debugging
544   ToggleNavmeshInfo (tni)  
  toggle a view mode similar to the map camera and displays navmesh infos
545 ref. PlaySyncAnim (syncanim) String, UNK:4:ObjectReferenceID
  Play Sync Anim
546   SetFormKnown String, Integer
  Sets the known flag on a form
547   SetDebugQuest Quest, Integer, Integer:State
  Sets the quest to be the only one startable for its event type.
548   SetQuestAliasLogging (sqal) Quest, Integer
  Turns alias logging on/off for a quest.
549   SetRace String
  Sets the passed in actor's race.
550   FindForm (find) String, String
  Find a form
551   StartPapyrusScriptProfile (StartPSP) String
  Starts profiling a Papyrus script.
552   StopPapyrusScriptProfile (StopPSP) String
  Stops profiling a Papyrus script.
553   StartPapyrusFormProfile (StartPFP) UNK:62:Form
  Starts profiling Papyrus scripts on a form.
554   StopPapyrusFormProfile (StopPFP) UNK:62:Form
  Stops profiling Papyrus scripts on a form.
555   PrintQuestSceneInfo (PrintS) Quest
  Prints to the Quest Inf file the current state of scenes.
556 ref. IsInvulnerable (isinv)  
  Is the actor invulnerable?
557   ExportInventoryItemInfo (eiii) Integer
558   CollisionMesh (colmesh)  
  Toggle Mesh Collision Info
559   IsolateRendering (ir)  
560   ToggleWaterCurrentGeometry (twcg) Integer
561 ref. PerformAction (pa) UNK:83:Action
562   StartTrackPlayerDoors (StartTPD)  
563   StopTrackPlayerDoors (StopTPD)  
564   CheckPlayerDoors (CheckPD) Integer
565   ToggleSPUMovement (tSPUM)  
  toggles the SPU movement on or off
566   SetInChargen Integer, Integer, Integer
567   ClearAchievement Integer


ID Name Arguments
4096 ref. GetWantBlocking  
4097 ref. GetDistance UNK:4:ObjectReferenceID
4098 ref. AddItem UNK:53:ObjectID, Integer:Count, Integer:Flag
4099   SetEssential UNK:25:Actor Base, Integer
4100 ref. Rotate UNK:8:Axis, Integer:Speed
4101 ref. GetLocked  
4102 ref. GetPos UNK:8:Axis
4103 ref. SetPos UNK:8:Axis, Float
4104 ref. GetAngle UNK:8:Axis
4105 ref. SetAngle UNK:8:Axis, Float
4106 ref. GetStartingPos UNK:8:Axis
4107 ref. GetStartingAngle UNK:8:Axis
4108   GetSecondsPassed  
4109 ref. Activate UNK:4:ObjectReferenceID, Integer
4110 ref. GetActorValue (GetAV) UNK:5:Actor Value
  Get an actor value. [player.getav luck]
4111 ref. SetActorValue (SetAV) UNK:5:Actor Value, Float:Amount
  Set an actor value. [player.setav luck, 75]
4112 ref. ModActorValue (ModAV) UNK:5:Actor Value, Float:Amount
  Modify an actor value. [player.modav luck, -10]
4113 ref. SetAtStart  
4114   GetCurrentTime  
4115 ref. PlayGroup UNK:10:Animation Group, Integer:Flags
  IE: PlayGroup SEQNAME 1
4116 ref. LoopGroup UNK:10:Animation Group, Integer, Integer:Flags
4117 ref. SkipAnim  
4118 ref. StartCombat Actor
4119 ref. StopCombat  
4120 ref. GetScale  
4121 ref. IsMoving  
  Is the actor moving?
4122 ref. IsTurning  
  Is the actor turning?
4123 ref. GetLineOfSight (GetLOS) UNK:4:ObjectReferenceID
4124 ref. AddSpell UNK:7:Spell Item
4125 ref. RemoveSpell UNK:7:Spell Item
4126 ref. Cast UNK:11:Magic Item, UNK:4:ObjectReferenceID, UNK:68:Source
4127   GetButtonPressed  
4128 ref. GetInSameCell UNK:4:ObjectReferenceID
4129 ref. Enable Integer
4130 ref. Disable Integer
4131 ref. GetDisabled  
4132   MenuMode Integer
4133 ref. PlaceAtMe UNK:21:ObjectID, Integer:Count, Integer:Distance, Integer:Direction
4134   PlaySound UNK:12:Sound, Integer
  Play a 2D sound. (Optional: 1 to indicate a system sound, 0 otherwise.
4135 ref. GetDisease  
4136   FailAllObjectives Quest
  Fail all of a quest's objectives
4137 ref. GetClothingValue  
4138 ref. SameFaction Actor
4139 ref. SameRace Actor
4140 ref. SameSex Actor
4141 ref. GetDetected Actor
4142 ref. GetDead  
4143 ref. GetItemCount UNK:53:ObjectID
4144 ref. GetGold  
4145 ref. GetSleeping  
4146 ref. GetTalkedToPC  
4147 ref. Say Topic, Integer, UNK:25:Actor Base, Integer, Integer
4148 ref. SayTo Actor, Topic, Integer, Integer
4149   GetScriptVariable UNK:4:ObjectReferenceID, UNK:22:Variable Name
4150   StartQuest Quest
4151   StopQuest Quest
4152   GetQuestRunning (GetQR) Quest
4153   SetStage Quest, UNK:23:Stage
4154   GetStage Quest
4155   GetStageDone Quest, UNK:23:Stage
4156 ref. GetFactionRankDifference UNK:17:Faction, Actor
4157 ref. GetAlarmed  
4158   IsRaining  
4159 ref. GetAttacked  
4160 ref. GetIsCreature  
4161 ref. GetLockLevel  
4162 ref. GetShouldAttack Actor
4163 ref. GetInCell UNK:9:Cell
4164 ref. GetIsClass UNK:16:Class
4165 ref. GetIsRace UNK:15:Race
4166 ref. GetIsSex UNK:18:Sex
4167 ref. GetInFaction UNK:17:Faction
4168 ref. GetIsID UNK:21:ObjectID
4169 ref. GetFactionRank UNK:17:Faction
4170   GetGlobalValue UNK:19:Global
4171   IsSnowing  
4172   FastTravel (ft) UNK:4:TESObjectREFR
  Player Fast Travel to Marker
4173   GetRandomPercent  
4174   RemoveMusic UNK:57:Music
4175   GetQuestVariable Quest, UNK:22:Variable Name
4176 ref. GetLevel  
4177 ref. IsRotating  
4178 ref. RemoveItem UNK:53:ObjectID, Integer:Count, Integer:Flag
4179 ref. GetLeveledEncounterValue Integer
4180   GetDeadCount UNK:25:Actor Base
4181   AddToMap (ShowMap) UNK:24:Map Marker, Integer
4182 ref. StartConversation UNK:4:TESObjectREFR, Topic, UNK:4:TESObjectREFR, UNK:4:TESObjectREFR, Integer, Integer
  Start a conversation [Bob.StartConversation Joe, SecretTopic]
4183 ref. Drop UNK:3:ObjectID, Integer:Count
4184   AddTopic Topic
4185   ShowMessage UNK:52:Message
4186 ref. SetAlert Integer
4187 ref. GetIsAlerted  
4188 ref. Look UNK:4:ObjectReferenceID, Integer
4189 ref. StopLook  
4190 ref. EvaluatePackage (evp)  
4191   SendAssaultAlarm Actor, UNK:17:Faction
4192   EnablePlayerControls (epc) Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer
  9 optional (0/1) values. movement|fighting|pov|looking|sneaking|menu|activate|journal|POV Type ex: 1 0 0 1 0 0 0 0 0
4193   DisablePlayerControls (dpc) Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer
  9 optional (0/1) values. movement|fighting|pov|looking|sneaking|menu|activate|journal|POV Type ex: 1 0 0 1 0 0 0 0 0
4194   GetPlayerControlsDisabled (gpc) Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer
  8 optional (0/1) values. movement|fighting|pov|looking|sneaking|menu|activate|journal ex: 1 0 0 1 0 0 0 0
4195 ref. GetHeadingAngle UNK:4:ObjectReferenceID
4196 ref. PickIdle  
4197 ref. IsWeaponMagicOut  
4198 ref. IsTorchOut  
4199 ref. IsShieldOut  
4200 ref. CreateDetectionEvent UNK:4:TESObjectREFR, Integer:Integer
4201 ref. IsActionRef UNK:4:ObjectReferenceID
4202 ref. IsFacingUp  
4203 ref. GetKnockedState  
4204 ref. GetWeaponAnimType  
4205 ref. IsWeaponSkillType UNK:5:Actor Value
4206 ref. GetCurrentAIPackage  
4207 ref. IsWaiting  
4208 ref. IsIdlePlaying  
4209   CompleteQuest Quest
4210 ref. Lock Integer, Integer
4211 ref. UnLock Integer
4212 ref. IsIntimidatedbyPlayer  
4213   IsPlayerInRegion UNK:82:Region
4214 ref. GetActorAggroRadiusViolated  
4215 ref. GetCrimeKnown UNK:28:Crime Type, Actor:Criminal, Actor:Victim
4216   SetEnemy UNK:17:Faction, UNK:17:Faction, Integer:Value, Integer:Value
4217   SetAlly UNK:17:Faction, UNK:17:Faction, Integer:Value, Integer:Value
4218 ref. GetCrime Actor, UNK:28:Crime Type
4219 ref. IsGreetingPlayer  
4220 ref. StartMisterSandMan Actor
4221 ref. IsGuard  
4222 ref. StartCannibal Actor
4223 ref. HasBeenEaten  
4224 ref. GetStaminaPercentage (GetStamina)  
4225   GetPCIsClass UNK:16:Class
4226   GetPCIsRace UNK:15:Race
4227   GetPCIsSex UNK:18:Sex
4228   GetPCInFaction UNK:17:Faction
4229 ref. SameFactionAsPC  
4230 ref. SameRaceAsPC  
4231 ref. SameSexAsPC  
4232 ref. GetIsReference UNK:4:ObjectReferenceID
4233 ref. SetFactionRank UNK:17:Faction, Integer:Value
4234 ref. ModFactionRank UNK:17:Faction, Integer:Value
4235 ref. KillActor (kill) Actor, Integer, Integer
4236 ref. ResurrectActor (resurrect) Integer
4237 ref. IsTalking  
4238 ref. GetWalkSpeed (GetWalk)  
4239 ref. GetCurrentAIProcedure  
4240 ref. GetTrespassWarningLevel  
4241 ref. IsTrespassing  
4242 ref. IsInMyOwnedCell  
4243   GetWindSpeed  
4244   GetCurrentWeatherPercent (getweatherpct)  
4245   GetIsCurrentWeather (getweather) UNK:33:Weather ID
4246 ref. IsContinuingPackagePCNear  
4247 ref. SetCrimeFaction UNK:17:Faction
4248 ref. GetIsCrimeFaction UNK:17:Faction
4249 ref. CanHaveFlames  
4250 ref. HasFlames  
4251 ref. AddFlames  
4252 ref. RemoveFlames  
4253 ref. GetOpenState  
4254 ref. MoveToMarker (MoveTo) UNK:4:ObjectReferenceID, Float, Float, Float
4255 ref. GetSitting  
4256 ref. GetFurnitureMarkerID  
4257 ref. GetIsCurrentPackage UNK:29:Package
4258 ref. IsCurrentFurnitureRef UNK:4:ObjectReferenceID
4259 ref. IsCurrentFurnitureObj UNK:20:Furniture
4260 ref. SetSize (CSize) Float
  Shrink/Grow an actor. [player.shrink 0.0 or radius]
4261 ref. RemoveMe Container
4262 ref. DropMe  
4263   GetFactionReaction UNK:17:Faction, UNK:17:Faction
4264   SetFactionReaction UNK:17:Faction, UNK:17:Faction, Integer:Value
4265   ModFactionReaction UNK:17:Faction, UNK:17:Faction, Integer:Value
4266   GetDayOfWeek  
4267 ref. IgnoreCrime Integer
4268   GetTalkedToPCParam Actor
4269 ref. RemoveAllItems Container, Integer:Ownership Added, Integer:No Message Flag
4270   WakeUpPC Integer
4271   IsPCSleeping  
4272   IsPCAMurderer  
4273 ref. SetCombatStyle (setcs) UNK:30:Combat Style
4274   PlaySound3D UNK:12:Sound
4275   SelectPlayerSpell (spspell) UNK:7:Spell Item, UNK:68:Casting Source
4276 ref. HasSameEditorLocAsRef UNK:4:TESObjectREFR, UNK:59:Keyword
4277 ref. HasSameEditorLocAsRefAlias UNK:63:QuestAlias, UNK:59:Keyword
4278 ref. GetEquipped UNK:53:ObjectID
4279 ref. Wait UNK:29:Package
4280 ref. StopWaiting UNK:29:Package
4281 ref. IsSwimming  
4282   ScriptEffectElapsedSeconds  
4283   SetCellPublicFlag (setpublic) UNK:9:Cell, Integer:Flag
  Set public flag on cell. [setpublic MyCell 1]
4284   GetPCSleepHours  
4285   SetPCSleepHours Integer
4286   GetAmountSoldStolen  
4287   ModAmountSoldStolen Integer
4288   GetIgnoreCrime  
4289   GetPCExpelled UNK:17:Faction
4290   SetPCExpelled UNK:17:Faction, Integer:Value
4291   GetPCFactionMurder UNK:17:Faction
4292   SetPCFactionMurder UNK:17:Faction, Integer:Value
4293   GetPCEnemyofFaction UNK:17:Faction
4294   SetPCEnemyofFaction UNK:17:Faction, Integer:Value
4295   GetPCFactionAttack UNK:17:Faction
4296   SetPCFactionAttack UNK:17:Faction, Integer:Value
4297   StartScene UNK:67:Scene
4298   StopScene UNK:67:Scene
4299 ref. GetDestroyed  
4300 ref. SetDestroyed Integer
4301 ref. GetActionRef (getAR)  
4302 ref. GetSelf (this)  
4303 ref. GetContainer  
4304 ref. GetForceRun  
4305 ref. SetForceRun Integer
4306 ref. GetForceSneak  
4307 ref. SetForceSneak Integer
4308   AdvancePCSkill (AdvSkill) UNK:5:Actor Value, Float:Amount
  Give the player the given amount of skill usage [advskill onehanded 100]
4309   AdvancePCLevel (AdvLevel)  
4310 ref. HasMagicEffect UNK:31:Magic Effect
4311 ref. GetDefaultOpen  
  Returns 1 if this object is open by default.
4312 ref. SetDefaultOpen Integer
  A value of 1 will make the object open by default.
4313   ShowClassMenu  
4314   ShowRaceMenu (SetPlayerRace) UNK:15:Race
  ShowRaceMenu no parameter will bring up the race menu. SetPlayerRace raceID will change the players race to raceID and reload the players geometry.
4315 ref. GetAnimAction  
  Return the actors current anim action.
4316   ShowNameMenu  
4317 ref. SetOpenState Integer
  A value of 1 will make the object open.
4318 ref. ResetReference (RecycleActor) UNK:4:ObjectReferenceID
  Optional destination reference.
4319 ref. IsSpellTarget UNK:11:Magic Item
4320   GetVATSMode  
4321   GetPersuasionNumber  
4322 ref. GetVampireFeed  
4323 ref. GetCannibal  
4324   GetIsClassDefault UNK:16:Class
4325   GetClassDefaultMatch  
4326   GetInCellParam UNK:9:Cell, UNK:4:ObjectReferenceID
4327   UnusedFunction1  
4328 ref. GetCombatTarget  
4329 ref. GetPackageTarget  
4330   ShowSpellMaking  
4331   GetVatsTargetHeight  
4332 ref. SetGhost Integer
  A value of 1 will make the NPC act as a 'ghost'.
4333 ref. GetIsGhost  
  Returns 1 if the actor is acting as a 'ghost'.
4334 ref. EquipItem (EquipObject) UNK:3:ObjectID, Integer:Flag, UNK:68:Hand
4335 ref. UnequipItem (UnEquipObject) UNK:3:ObjectID, Integer:Flag, UNK:68:Hand
4336 ref. SetClass UNK:16:Class
4337   SetUnconscious Integer
  A value of 1 will be unconscious.
4338 ref. GetUnconscious  
  Returns 1 if is unconscious.
4339   SetRestrained Integer
  A value of 1 will be restrained.
4340 ref. GetRestrained  
  Returns 1 if is restrained.
4341 ref. ForceFlee (Flee) UNK:9:Cell, UNK:4:ObjectReferenceID
  Forces a actor to flee if destination or cell is passed in uses them
4342   GetIsUsedItem UNK:56:ObjectID
4343   GetIsUsedItemType UNK:32:Form Type
4344   IsScenePlaying UNK:67:Scene
4345 ref. IsInDialogueWithPlayer  
  True if actor is currently in a dialogue state with player
4346   GetLocationCleared UNK:61:Location
4347   SetLocationCleared UNK:61:Location, Integer
4348 ref. ForceRefIntoAlias UNK:63:QuestAlias
4349   EmptyRefAlias UNK:63:QuestAlias
4350 ref. GetIsPlayableRace  
4351 ref. GetOffersServicesNow  
4352   GetGameSetting (GetGS) String
4353 ref. StopCombatAlarmOnActor (SCAOnActor)  
4354 ref. HasAssociationType Actor, UNK:69:AssociationType
4355 ref. HasFamilyRelationship (Family) Actor
4356   SetWeather (sw) UNK:33:Weather ID, Integer
  Sets the active weather to the specified type
4357 ref. HasParentRelationship (IsParent) Actor
4358 ref. IsWarningAbout UNK:37:Form List
4359 ref. IsWeaponOut  
4360 ref. HasSpell UNK:7:Spell Item
4361   IsTimePassing  
4362   IsPleasant  
4363   IsCloudy  
4364   TrapUpdate  
4365   ShowQuestObjectives (SQO) Quest
  Shows the list of current quest objectives
4366 ref. ForceActorValue (ForceAV) UNK:5:Actor Value, Float:Amount
  Does modav XXX (value - getav XXX). [player.forceav luck 25]
4367   IncrementPCSkill (IncPCS) UNK:5:Actor Value
  Increase the player's skill by one point. [IncrementSkill onehanded]
4368 ref. DoTrap UNK:4:Trap, Float:Damage, Float:Lev. Damage, Float:Pushback, Float:Death Pushback, Float:Min. Velocity, Integer:Continuous, Float:Stagger
4369   EnableFastTravel (EnableFast) Integer
4370 ref. IsSmallBump  
4371 ref. GetParentRef  
4372   PlayBink String, Integer, Integer, Integer, Integer
4373 ref. GetBaseActorValue (GetBaseAV) UNK:5:Actor Value
  Get a base actor value. [player.getbaseav luck]
4374 ref. IsOwner UNK:35:Owner
  get the ownership of the ref
4375 ref. SetOwnership UNK:35:Owner
4376 ref. IsCellOwner UNK:9:Cell, UNK:35:Owner
  get the ownership of the ref
4377   SetCellOwnership UNK:9:Cell, UNK:35:Owner
4378 ref. IsHorseStolen  
4379   SetCellFullName UNK:9:Cell, UNK:52:Message
4380 ref. SetActorFullName UNK:52:Message
4381 ref. IsLeftUp  
4382 ref. IsSneaking  
4383 ref. IsRunning  
4384 ref. GetFriendHit  
4385 ref. IsInCombat Integer
4386 ref. SetPackDuration (SPDur) Float
4387 ref. PlayMagicShaderVisuals (PMS) UNK:36:Effect Shader ID, Float:Time
4388 ref. PlayMagicEffectVisuals (PME) UNK:31:Magic Effect, Float:Time
4389 ref. StopMagicShaderVisuals (SMS) UNK:36:Effect Shader ID
4390 ref. StopMagicEffectVisuals (SME) UNK:31:Magic Effect
4391   ResetInterior UNK:9:Cell
4392 ref. IsAnimPlaying UNK:10:Animation Group
4393 ref. SetActorAlpha (SAA) Float, Integer:Int
4394 ref. EnableLinkedPathPoints  
4395 ref. DisableLinkedPathPoints  
4396 ref. IsInInterior  
4397   ForceWeather (fw) UNK:33:Weather ID, Integer
  Forces the active weather to the specified type, without transition.
4398 ref. ToggleActorsAI  
4399 ref. IsActorsAIOff  
4400 ref. IsWaterObject  
  Water condition used for drinking animation.
4401 ref. GetPlayerAction  
4402 ref. IsActorUsingATorch  
4403 ref. SetLevel Integer, Integer, Integer, Integer
4404 ref. ResetFallDamageTimer  
4405   IsXBox  
4406 ref. GetInWorldspace UNK:27:WorldSpace
4407   ModPCMiscStat (ModPCMS) UNK:41:Miscellaneous Stat, Integer
4408   GetPCMiscStat (GetPCMS) UNK:41:Miscellaneous Stat
4409 ref. GetPairedAnimation (GPA)  
  See if this reference is currently playing a paired animation.
4410 ref. IsActorAVictim  
4411   GetTotalPersuasionNumber  
4412 ref. SetScale Float
  Set the scale of an object
4413 ref. ModScale Float
  Modify the scale of an object
4414   GetIdleDoneOnce  
4415   KillAllActors (killall) Actor
4416 ref. GetNoRumors  
4417 ref. SetNoRumors Integer
4418 ref. Dispel UNK:11:Magic Item
4419 ref. GetCombatState  
4420   TriggerHitShader (ths) Float
4421 ref. GetWithinPackageLocation UNK:78:PackageData (Location)
4422   Reset3DState  
4423 ref. IsRidingHorse  
4424 ref. DispelAllSpells  
4425 ref. IsFleeing  
4426   AddAchievement Integer
4427 ref. DuplicateAllItems Container, Integer:Ownership Added
4428 ref. IsInDangerousWater  
4429   EssentialDeathReload String
4430   SetShowQuestItems Integer
4431 ref. DuplicateNPCStats Actor
4432 ref. ResetHealth  
4433 ref. SetIgnoreFriendlyHits (sifh) Integer
  Set whether an actor should ignore friendly hits (0-no, 1-yes)
4434 ref. GetIgnoreFriendlyHits (gifh)  
  See if an actor is ignoring friendly hits
4435 ref. IsPlayersLastRiddenHorse  
4436 ref. SetActorRefraction (sar) Float
4437 ref. SetItemValue Integer
4438   SetRigidBodyMass Float
4439 ref. ShowViewerStrings (svs)  
4440   ReleaseWeatherOverride (rwo)  
4441   SetAllReachable Integer
4442   SetAllVisible Integer
4443   SetNoAvoidance Integer
4444 ref. SendTrespassAlarm Actor
4445   SetSceneIsComplex Integer
4446   Autosave  
4447   StartMasterFileSeekData  
4448   DumpMasterFileSeekData  
4449 ref. IsActor  
4450 ref. IsEssential  
4451 ref. PreloadMagicEffect UNK:31:Magic Effect
4452   ShowDialogSubtitles Integer
4453 ref. SetPlayerResistingArrest  
4454   IsPlayerMovingIntoNewSpace  
4455 ref. GetInCurrentLoc UNK:61:Location
4456 ref. GetInCurrentLocAlias UNK:63:QuestAlias
4457 ref. GetTimeDead  
4458 ref. HasLinkedRef UNK:59:Keyword
4459 ref. GetLinkedRef UNK:59:Keyword
4460 ref. DamageObject (do) Float
4461 ref. IsChild  
4462   GetStolenItemValueNoCrime UNK:17:Faction
4463   GetLastPlayerAction  
4464   IsPlayerActionActive Integer
4465 ref. SetTalkingActivatorActor Actor
4466 ref. IsTalkingActivatorActor Actor
4467 ref. ShowBarterMenu (sbm) Integer
4468 ref. IsInList UNK:37:Form List
4469   GetStolenItemValue UNK:17:Faction
4470 ref. AddPerk UNK:39:Perk
4471 ref. GetCrimeGoldViolent (getviolent) UNK:17:Faction
4472 ref. GetCrimeGoldNonviolent (getnonviolent) UNK:17:Faction
4473   ShowRepairMenu (srm)  
4474 ref. HasShout UNK:64:Shout
4475   AddNote (AN) UNK:40:Note
4476   RemoveNote (RN) UNK:40:Note
4477   GetHasNote (GetN) UNK:40:Note
4478 ref. AddToFaction (Addfac) UNK:17:Faction, Integer:Value
4479 ref. RemoveFromFaction (Removefac) UNK:17:Faction
4480 ref. DamageActorValue (DamageAV) UNK:5:Actor Value, Float:Amount
  Damage an actor value.
4481 ref. RestoreActorValue (RestoreAV) UNK:5:Actor Value, Float:Amount
  Restore an actor value.
4482   TriggerHUDShudder (hudsh) Float, Float, Float, Float
  Trigger shudder effect on HUD. Params=Intensity/Duration.
4483   GetObjectiveFailed Quest, Integer
4484   SetObjectiveFailed Quest, Integer, Integer:State
4485   SetGlobalTimeMultiplier (sgtm) Float
4486 ref. GetHitLocation  
  What BGSBodyPart::LIMB_ENUM was hit. -1 = none, 0 = torso, ...
4487   IsPC1stPerson (pc1st)  
  Is the player playing in 1st person mode?
4488   PurgeCellBuffers (pcb)  
  Forcibly unloads all unattached cells in cell buffers.
4489 ref. PushActorAway UNK:4:ObjectReferenceID, Integer
4490 ref. SetActorsAI Integer
4491 ref. ClearOwnership  
4492 ref. GetCauseofDeath  
  What killed the actor
4493 ref. IsLimbGone Integer
  Is BGSBodyPart::LIMB_ENUM been dismembered
4494 ref. IsWeaponInList UNK:37:Form List
  Is the current weapon in the form list
4495 ref. PlayIdle String
  Play this idle on the current actor.
4496   ApplyImageSpaceModifier (imod) UNK:42:Imagespace Modifier ID, Float
  Adds an imagespace modifier to the active list
4497   RemoveImageSpaceModifier (rimod) UNK:42:Imagespace Modifier ID, Float
  Removes an imagespace modifier from the active list
4498 ref. IsBribedbyPlayer  
4499 ref. GetRelationshipRank Actor
4500 ref. SetRelationshipRank Actor, Integer:Value
4501   SetCellImageSpace UNK:9:Cell, UNK:43:ImageSpace
4502   ShowChargenMenu (scgm)  
4503   GetVATSValue Integer, Integer
4504 ref. IsKiller Actor
4505 ref. IsKillerObject UNK:37:Form List
4506   GetFactionCombatReaction UNK:17:Faction, UNK:17:Faction
4507 ref. UseWeapon UNK:21:Weapon, UNK:4:Location, UNK:4:Target, Integer:NumAttacks, Integer:CrouchToReload, Integer:HoldFire, Integer:AlwaysHit, Integer:DoNoDamage, UNK:4:TargetLocation
4508 ref. EvaluateSpellConditions (esc)  
4509   ToggleMotionBlur (tmb)  
  Toggle Motion Blur for the selected reference
4510 ref. Exists UNK:4:ObjectReferenceID
4511 ref. GetGroupMemberCount  
4512 ref. GetGroupTargetCount  
4513   SetObjectiveCompleted Quest, Integer, Integer:State
  Set objective completion status: 0-Off, 1-On
4514   SetObjectiveDisplayed Quest, Integer, Integer:State
  Set objective displayed status: 0-Off, 1-On
4515   GetObjectiveCompleted Quest, Integer
  Get objective completion status: 0-Off, 1-On
4516   GetObjectiveDisplayed Quest, Integer
  Get objective displayed status: 0-Off, 1-On
4517   SetImageSpace UNK:43:ImageSpace
4518   PipboyRadio (prad) String, UNK:4:ObjectReferenceID
  Control the Pipboy radio. Enable, Disable, Tune
4519 ref. RemovePerk UNK:39:Perk
4520 ref. DisableAllActors (DisAA)  
4521 ref. GetIsFormType String
4522 ref. GetIsVoiceType UNK:49:VoiceType
4523 ref. GetPlantedExplosive  
4524   CompleteAllObjectives Quest
  Complete all of a quest's objectives
4525 ref. IsScenePackageRunning  
4526 ref. GetHealthPercentage  
4527   SetAudioMultithreading (SAM) Integer
4528 ref. GetIsObjectType UNK:32:Form Type
4529   ShowChargenMenuParams (scgmp) Integer, Integer, Integer
4530 ref. GetDialogueEmotion  
4531 ref. GetDialogueEmotionValue  
4532   ExitGame (exit)  
4533 ref. GetIsCreatureType Integer
4534   PlayerCreatePotion UNK:31:Magic Effect, UNK:31:Magic Effect, UNK:31:Magic Effect
4535   PlayerEnchantObject UNK:21:Object, UNK:31:Magic Effect, UNK:31:Magic Effect
4536   ShowWarning String
4537 ref. EnterTrigger UNK:4:ObjectReferenceID
4538 ref. MarkForDelete  
4539   SetPlayerAIDriven Integer
4540 ref. GetInCurrentLocFormList UNK:37:Form List
4541 ref. GetInZone UNK:50:EncounterZone
4542 ref. GetVelocity UNK:8:Axis
  Gets Velocity on a reference
4543 ref. GetGraphVariableFloat String
4544 ref. HasPerk UNK:39:Perk
4545 ref. GetFactionRelation Actor
4546 ref. IsLastIdlePlayed UNK:51:Idle Form
4547   SetNPCRadio (snr) Integer, UNK:4:ObjectReferenceID
  Enable/Disable NPC radio playback: 0-Off, 1-On
4548 ref. SetPlayerTeammate Integer
4549 ref. GetPlayerTeammate  
4550   GetPlayerTeammateCount  
4551 ref. OpenActorContainer Integer
4552   ClearFactionPlayerEnemyFlag UNK:17:Faction
4553 ref. ClearActorsFactionsPlayerEnemyFlag  
4554 ref. GetActorCrimePlayerEnemy  
4555 ref. GetCrimeGold UNK:17:Faction
4556 ref. SetCrimeGold Integer:Integer , UNK:17:Faction
4557 ref. ModCrimeGold Integer:Integer , Integer, UNK:17:Faction
4558   GetPlayerGrabbedRef  
4559   IsPlayerGrabbedRef UNK:4:TESObjectREFR
4560   PlaceLeveledActorAtMe UNK:21:ObjectID, Integer:LevelModifier, UNK:50:ForcedZone
4561 ref. GetKeywordItemCount UNK:59:Keyword
4562   ShowLockpickMenu (slpm) Integer
4563 ref. GetBroadcastState  
4564 ref. SetBroadcastState Integer
4565 ref. StartRadioConversation Topic
4566 ref. GetDestructionStage  
4567 ref. ClearDestruction  
4568 ref. CastImmediateOnSelf (cios) UNK:11:Magic Item
4569 ref. GetIsAlignment UNK:54:Alignment
4570   ResetQuest Quest
4571   SetQuestDelay Quest, Float
4572 ref. IsProtected  
4573 ref. GetThreatRatio Actor
4574 ref. MatchFaceGeometry Actor, Integer:Value
4575 ref. GetIsUsedItemEquipType UNK:55:EquipType
4576   GetPlayerName  
4577 ref. FireWeapon UNK:21:Weapon
4578 ref. PayCrimeGold Integer, Integer, UNK:17:Faction
4579 ref. UnusedFunction2 Float
4580 ref. MatchRace Actor
4581   SetPCYoung Integer
4582   SexChange UNK:18:Sex, Integer
4583 ref. IsCarryable  
4584 ref. GetConcussed  
4585   SetZoneRespawns UNK:50:EncounterZone, Integer
4586 ref. SetVATSTarget Integer
4587 ref. GetMapMarkerVisible  
4588 ref. ResetInventory  
4589   PlayerKnows UNK:81:Knowable Form
4590 ref. GetPermanentActorValue (GetPermAV) UNK:5:Actor Value
  Get an actor value ignoring temporary modifiers. [player.getav luck]
4591 ref. GetKillingBlowLimb  
  Which BGSBodyPart::LIMB_ENUM received the killing blow
4592 ref. GoToJail UNK:17:Faction, Integer, Integer
4593 ref. CanPayCrimeGold UNK:17:Faction
4594   ServeTime  
4595 ref. GetDaysInJail  
4596   EPAlchemyGetMakingPoison  
4597   EPAlchemyEffectHasKeyword UNK:59:Keyword
4598   ShowAllMapMarkers (tmm) Integer, Integer, Integer
  Shows/hides map markers (1 shows, 0 hides)(1 travel(default), 0 no travel)(1 all, 0 all but hidden(default)).
4599 ref. GetAllowWorldInteractions  
4600 ref. ResetAI  
4601   SetRumble Float, Float, Float
  Creates rumble in the controller (left motor) (right motor) (duration)
4602   SetNoActivationSound UNK:12:Sound
  Set the sound to play when activation fails (Sound)
4603   ClearNoActivationSound  
  Clear the activation failure sound
4604 ref. GetLastHitCritical  
4605   AddMusic UNK:57:Music
4606   UnusedFunction3  
4607 ref. UnusedFunction4  
4608   SetPCToddler Integer
4609 ref. IsCombatTarget Actor
4610   TriggerScreenBlood (tsb) Integer
  Trigger screen blood
4611 ref. GetVATSRightAreaFree UNK:4:TESObjectREFR
4612 ref. GetVATSLeftAreaFree UNK:4:TESObjectREFR
4613 ref. GetVATSBackAreaFree UNK:4:TESObjectREFR
4614 ref. GetVATSFrontAreaFree UNK:4:TESObjectREFR
4615 ref. GetIsLockBroken  
4616   IsPS3  
4617   IsWin32  
4618 ref. GetVATSRightTargetVisible UNK:4:TESObjectREFR
4619 ref. GetVATSLeftTargetVisible UNK:4:TESObjectREFR
4620 ref. GetVATSBackTargetVisible UNK:4:TESObjectREFR
4621 ref. GetVATSFrontTargetVisible UNK:4:TESObjectREFR
4622 ref. AttachAshPile Integer
4623 ref. SetCriticalStage UNK:58:CriticalStage
4624 ref. IsInCriticalStage UNK:58:CriticalStage
4625 ref. RemoveFromAllFactions  
4626   GetXPForNextLevel  
4627   ShowLockpickMenuDebug (slpmd) Integer
4628   ForceSave  
4629   GetInfamy UNK:17:Faction
4630   GetInfamyViolent UNK:17:Faction
4631   GetInfamyNonViolent UNK:17:Faction
4632 ref. UnusedFunction5  
4633   Sin Float, Integer:Int
4634   Cos Float, Integer:Int
4635   Tan Float, Integer:Int
4636   Sqrt Float
4637   Log Float, Float
4638   Abs Float
4639   GetQuestCompleted (GetQC) Quest
4640 ref. UnusedFunction6  
4641   PipBoyRadioOff  
4642   AutoDisplayObjectives Integer
4643   IsGoreDisabled  
4644   FadeSFX (FSFX) Float
4645 ref. SetMinimalUse Integer
4646   IsSceneActionComplete UNK:67:Scene , Integer
4647   ShowQuestStages (SQS) Quest
4648 ref. GetSpellUsageNum UNK:11:Magic Item
4649   ForceRadioStationUpdate (FRSU)  
4650   GetActorsInHigh  
4651   HasLoaded3D  
4652   DisableAllMines  
4653   SetLastExtDoorActivated UNK:4:ObjectReferenceID
4654   KillQuestUpdates (KQU)  
4655   IsImageSpaceActive UNK:42:Imagespace Modifier ID
4656 ref. HasKeyword UNK:59:Keyword
4657 ref. HasRefType UNK:60:RefType
4658 ref. LocationHasKeyword UNK:59:Keyword
4659 ref. LocationHasRefType UNK:60:RefType
4660   CreateEvent UNK:59:Keyword, UNK:61:Location, UNK:4:Ref 1, UNK:4:Ref 2, Integer:Value 1, Integer:Value 2
4661 ref. GetIsEditorLocation UNK:61:Location
4662 ref. GetIsAliasRef UNK:63:QuestAlias
4663 ref. GetIsEditorLocAlias UNK:63:QuestAlias
4664 ref. IsSprinting  
4665 ref. IsBlocking  
4666 ref. HasEquippedSpell (hasspell) UNK:68:Casting Source
4667 ref. GetCurrentCastingType (getcasting) UNK:68:Casting Source
4668 ref. GetCurrentDeliveryType (getdelivery) UNK:68:Casting Source
4669 ref. EquipSpell UNK:7:Spell Item, UNK:68:Casting Source
4670 ref. GetAttackState  
  0 = None, 1 = Draw, 2 = Swing, 3 = Hit, 4 = Next Attack, 5 = Follow Through, 6 = Bash
4671   GetAliasedRef UNK:63:QuestAlias
4672   GetEventData UNK:46:Event Function, UNK:47:Event Member, UNK:48:Data
4673 ref. IsCloserToAThanB UNK:4:TESObjectREFR, UNK:4:TESObjectREFR
4674 ref. EquipShout UNK:64:Shout
4675 ref. GetEquippedShout UNK:64:Shout
4676 ref. IsBleedingOut  
4677   UnlockWord UNK:65:Word Of Power
4678   TeachWord UNK:65:Word Of Power
4679 ref. AddToContainer UNK:4:TESObjectREFR, Integer:Flag
4680 ref. GetRelativeAngle UNK:4:ObjectReferenceID, UNK:8:Axis
4681 ref. SendAnimEvent (sae) String
  Send an event to the animation graph.
4682 ref. Shout UNK:64:Shout, Integer, UNK:4:ObjectReferenceID
4683 ref. AddShout UNK:64:Shout
4684 ref. RemoveShout UNK:64:Shout
4685 ref. GetMovementDirection  
4686 ref. IsInScene  
4687   GetRefTypeDeadCount UNK:61:Location, UNK:60:RefType
4688   GetRefTypeAliveCount UNK:61:Location, UNK:60:RefType
4689 ref. ApplyHavokImpulse Float, Float, Float, Float
4690 ref. GetIsFlying  
4691 ref. IsCurrentSpell UNK:7:Spell Item, UNK:68:Casting Source
4692 ref. SpellHasKeyword UNK:68:Casting Source, UNK:59:Keyword
4693 ref. GetEquippedItemType UNK:68:Casting Source
4694   GetLocationAliasCleared UNK:63:QuestAlias
4695   SetLocationAliasCleared UNK:63:QuestAlias
4696   GetLocAliasRefTypeDeadCount UNK:63:QuestAlias, UNK:60:RefType
4697   GetLocAliasRefTypeAliveCount UNK:63:QuestAlias, UNK:60:RefType
4698 ref. IsWardState UNK:70:Ward State
4699 ref. IsInSameCurrentLocAsRef UNK:4:TESObjectREFR, UNK:59:Keyword
4700 ref. IsInSameCurrentLocAsRefAlias UNK:63:QuestAlias, UNK:59:Keyword
4701   LocAliasIsLocation UNK:63:QuestAlias, UNK:61:Location
4702   GetKeywordDataForLocation UNK:61:Location, UNK:59:Keyword
4703   SetKeywordDataForLocation UNK:61:Location, UNK:59:Keyword, Float:Value
4704   GetKeywordDataForAlias UNK:63:QuestAlias, UNK:59:Keyword
4705   SetKeywordDataForAlias UNK:63:QuestAlias, UNK:59:Keyword, Float:Value
4706   LocAliasHasKeyword UNK:63:QuestAlias, UNK:59:Keyword
4707 ref. IsNullPackageData UNK:71:PackageData (Possibly Null)
4708 ref. GetNumericPackageData UNK:72:PackageData (Numeric)
4709 ref. IsFurnitureAnimType UNK:73:Furniture Anim Type
4710 ref. IsFurnitureEntryType UNK:74:Furniture Entry Type
4711 ref. GetHighestRelationshipRank  
4712 ref. GetLowestRelationshipRank  
4713 ref. HasAssociationTypeAny UNK:69:AssociationType
4714 ref. HasFamilyRelationshipAny  
4715 ref. GetPathingTargetOffset UNK:8:Axis
4716 ref. GetPathingTargetAngleOffset UNK:8:Axis
4717 ref. GetPathingTargetSpeed  
4718 ref. GetPathingTargetSpeedAngle UNK:8:Axis
4719 ref. GetMovementSpeed  
4720 ref. GetInContainer UNK:4:TESObjectREFR
4721   IsLocationLoaded UNK:61:Location
4722   IsLocAliasLoaded UNK:63:QuestAlias
4723 ref. IsDualCasting  
4724 ref. DualCast UNK:11:Magic Item, UNK:4:ObjectReferenceID
4725   GetVMQuestVariable Quest, UNK:76:VM Variable Name
4726   GetVMScriptVariable UNK:4:ObjectReferenceID, UNK:76:VM Variable Name
4727 ref. IsEnteringInteractionQuick  
4728 ref. IsCasting  
4729 ref. GetFlyingState  
4730 ref. SetFavorState Integer
4731 ref. IsInFavorState  
4732 ref. HasTwoHandedWeaponEquipped  
4733 ref. IsExitingInstant  
4734 ref. IsInFriendStatewithPlayer  
4735 ref. GetWithinDistance UNK:4:ObjectReferenceID, Float
4736 ref. GetActorValuePercent UNK:5:Actor Value
4737 ref. IsUnique  
4738 ref. GetLastBumpDirection  
4739   CameraShake Float, Float
4740 ref. IsInFurnitureState UNK:73:Furniture Anim Type
4741 ref. GetIsInjured  
4742 ref. GetIsCrashLandRequest  
4743 ref. GetIsHastyLandRequest  
4744   UpdateQuestInstanceGlobal Quest, UNK:19:Global
4745 ref. SetAllowFlying Integer
4746 ref. IsLinkedTo UNK:4:TESObjectREFR, UNK:59:Keyword
4747 ref. GetKeywordDataForCurrentLocation UNK:59:Keyword
4748 ref. GetInSharedCrimeFaction UNK:4:TESObjectREFR
4749 ref. GetBribeAmount  
4750 ref. GetBribeSuccess  
4751 ref. GetIntimidateSuccess  
4752 ref. GetArrestedState  
4753 ref. GetArrestingActor  
4754 ref. ClearArrestState  
4755   EPTemperingItemIsEnchanted  
4756   EPTemperingItemHasKeyword UNK:59:Keyword
4757 ref. GetReceivedGiftValue  
4758 ref. GetGiftGivenValue  
4759   ForceLocIntoAlias UNK:61:Location, UNK:63:QuestAlias
4760 ref. GetReplacedItemType UNK:68:Casting Source
4761 ref. SetHorseActor UNK:4:TESObjectREFR
4762 ref. PlayReferenceEffect (pre) UNK:77:Reference Effect, Float:Time, UNK:4:Aim-at target
4763 ref. StopReferenceEffect (sre) UNK:77:Reference Effect
4764   PlayShaderParticleGeometry (pspg) UNK:62:Form, Float
4765   StopShaderParticleGeometry (sspg) UNK:62:Form, Float
4766   ApplyImageSpaceModifierCrossFade (imodcf) UNK:42:Imagespace Modifier ID, Float
  Adds a crossfade imagespace modifier to the active list
4767   RemoveImageSpaceModifierCrossFade (rimodcf) Float
  Remove a crossfade imagespace modifier from the active list
4768 ref. IsAttacking  
4769 ref. IsPowerAttacking  
4770 ref. IsLastHostileActor  
4771 ref. GetGraphVariableInt String
4772 ref. GetCurrentShoutVariation  
4773 ref. PlayImpactEffect (pie) String, String, Float, Float, Float, Float, Integer:Int, Integer:Int
4774 ref. ShouldAttackKill Actor
4775 ref. SendStealAlarm (steal) Actor
4776 ref. GetActivationHeight  
4777   EPModSkillUsage_IsAdvanceSkill UNK:5:Actor Value
4778 ref. WornHasKeyword UNK:59:Keyword
4779 ref. GetPathingCurrentSpeed  
4780 ref. GetPathingCurrentSpeedAngle UNK:8:Axis
4781 ref. KnockAreaEffect (kae) Float, Float
4782 ref. InterruptCast  
4783   AddFormToFormList UNK:62:Form, UNK:62:Form
4784   RevertFormList UNK:62:Form
4785   AddFormToLeveledList UNK:62:Form, UNK:62:Form, Integer:Int, Integer:Int
4786   RevertLeveledList UNK:62:Form
4787   EPModSkillUsage_AdvanceObjectHasKeyword UNK:59:Keyword
4788   EPModSkillUsage_IsAdvanceAction UNK:80:Skill Action
4789   EPMagic_SpellHasKeyword UNK:59:Keyword
4790 ref. GetNoBleedoutRecovery  
4791 ref. SetNoBleedoutRecovery Integer
4792   EPMagic_SpellHasSkill UNK:5:Actor Value
4793   IsAttackType UNK:59:Keyword
4794 ref. IsAllowedToFly  
4795 ref. HasMagicEffectKeyword UNK:59:Keyword
4796 ref. IsCommandedActor  
4797 ref. IsStaggered  
4798 ref. IsRecoiling  
4799 ref. IsExitingInteractionQuick  
4800 ref. IsPathing  
4801 ref. GetShouldHelp Actor
4802 ref. HasBoundWeaponEquipped UNK:68:Casting Source
4803 ref. GetCombatTargetHasKeyword (gcthk) UNK:59:Keyword
4804   UpdateLevel  
  Update the player's level based on current skill usage amounts.
4805 ref. GetCombatGroupMemberCount (gcgmc)  
4806 ref. IsIgnoringCombat  
4807 ref. GetLightLevel (gll)  
4808   SavePCFace (spf) String
4809   SpellHasCastingPerk UNK:39:Perk
4810 ref. IsBeingRidden  
4811 ref. IsUndead  
4812   GetRealHoursPassed  
4813   UnequipAll  
4814 ref. IsUnlockedDoor  
4815 ref. IsHostileToActor Actor
4816 ref. GetTargetHeight UNK:4:TESObjectREFR
  Get the delta on z between two references
4817 ref. IsPoison  
  Is the object a Poison potion
4818 ref. WornApparelHasKeywordCount UNK:59:Keyword
4819 ref. GetItemHealthPercent  
4820 ref. EffectWasDualCast  
4821 ref. GetKnockStateEnum  
4822   DoesNotExist