﻿<?xml version="1.0" encoding="utf-8"?>
<root extension=".bin">
	<object>
		<object id="039AA904">
			<value id="4247FEAA" type="string">animations\animationsets\parachute.asb</value>
			<value name="effect_filename" type="string">Effects\ParachuteEffectSettings\ParachuteEffects.bin</value>
			<value name="item_id" type="string">parachute00</value>
			<value name="model" type="string">weapons\gae05\GAE05_LOD1-GAE05</value>
			<value name="pickup_event" type="string">parachute00.pickup.execute</value>
			<value name="skeleton" type="string">animations\skeletons\syncReadThis\parachute.bsk</value>
			<value name="state_machine" type="string">animations\statemachine\parachute.afsm</value>
			<!-- Parachute thrusters -->
			<object id="B314FDC5">
				<!-- Total "thrust" time before cooldown kicks in (in seconds) -->
				<value id="0ACA21E6" type="float">3</value>
				
				<value id="13E64FD4" type="vec">2,2,2</value>
				
				<!-- Right jet model -->
				<value id="25232863" type="string">dlc\weapons\gae17\GAE17_LOD1-right_jet</value>
				
				<value id="2C727E62" type="float">0.5</value>
				
				<!-- Thrust speed -->
				<value id="355EA7CB" type="float">800</value>
				
				<value id="7BF8E946" type="float">0.7</value>
				
				<!-- Left jet model -->
				<value id="97395535" type="string">dlc\weapons\gae17\GAE17_LOD1-left_jet</value>
				
				<value id="D3B54F8C" type="float">0.35</value>
				<value id="DEF7ADD2" type="float">0.75</value>
				
				<!-- Thrust effect -->
				<value name="effect_id" type="int">427</value>
			</object>
		</object>
	</object>
</root>