ID | Name | Arguments | |
0 | GameMode | ||
1 | MenuMode | Integer | |
2 | ref. | OnActivate | Actor |
3 | ref. | OnAdd | Container |
4 | ref. | OnEquip | Container |
5 | ref. | OnUnequip | Container |
6 | ref. | OnDrop | Container |
7 | ref. | SayToDone | Topic |
8 | ref. | OnHit | Actor |
9 | ref. | OnHitWith | ObjectID |
10 | ref. | OnDeath | Actor |
11 | ref. | OnMurder | Actor |
12 | ref. | OnCombatEnd | |
13 | ref. | Unused | |
14 | ref. | Unused2 | |
15 | ref. | OnPackageStart | Package |
16 | ref. | OnPackageDone (OnPackageEnd) | Package |
17 | ref. | ScriptEffectStart | |
18 | ref. | ScriptEffectFinish | |
19 | ref. | ScriptEffectUpdate | |
20 | ref. | OnPackageChange | Package |
21 | ref. | OnLoad | |
22 | ref. | OnMagicEffectHit | Magic Effect |
23 | ref. | OnSell | Actor |
24 | ref. | OnTrigger | ObjectReferenceID |
25 | ref. | OnStartCombat | Actor |
26 | ref. | OnTriggerEnter | ObjectReferenceID |
27 | ref. | OnTriggerLeave | ObjectReferenceID |
28 | ref. | OnActorEquip | ObjectID |
29 | ref. | OnActorUnequip | ObjectID |
30 | ref. | OnReset | |
31 | ref. | OnOpen | |
32 | ref. | OnClose | |
33 | ref. | OnGrab | |
34 | ref. | OnRelease | |
35 | ref. | OnDestructionStageChange | Integer |
ID | Name | Arguments | |
256 | Show (TST) | Float | |
Show global scripts and variables. | |||
257 | ref. | ShowVars (SV) | String |
Show variables on object. You can optionally specified a papyrus variable or script to filter with [player->sv] | |||
258 | ShowGlobalVars (SGLV) | ||
Show all global variables. | |||
259 | ShowQuestVars (SQV) | Quest, String | |
Show quest variables. You can optionally specified a papyrus variable or script to filter with [svq QuestID] | |||
260 | ShowQuests (SQ) | ||
List quests. | |||
261 | ShowQuestAliases | Quest | |
Show quest aliases. [ShowQuestAliases QuestID] | |||
262 | SetPapyrusQuestVar (SETPQV) | Quest, String, String | |
Set a Papyrus property on the specified quest. | |||
263 | SetPapyrusVar (SETPV) | String, String | |
Set a Papyrus property on the selected ref. | |||
264 | SetQuestAliases | Quest | |
Set quest aliases. [SetQuestAliases QuestID] | |||
265 | ClearQuestAliases | Quest | |
Clears quest aliases. [ClearQuestAliases QuestID] | |||
266 | ToggleCombatStats (TCS) | ||
267 | ToggleSafeZone (TSZ) | ||
Display the television 85% safe zone. | |||
268 | ToggleAI (TAI) | Actor | |
269 | ToggleCollisionGeometry (TCG) | ||
Show collision geometry. | |||
270 | ToggleMaterialGeometry (TMG) | ||
Show material geometry. | |||
271 | ToggleStairsGeometry (TSG) | ||
Show stairs geometry. | |||
272 | ToggleHiResHeightfieldGeometry (THRHG) | ||
Show HiRes Heightfield geometry. | |||
273 | ToggleBorders (TB) | ||
Show border lines for each cell. | |||
274 | ToggleSky (TS) | ||
275 | ToggleWireframe (TWF) | ||
Show the world as wireframe. | |||
276 | ToggleCollision (TCL) | ||
277 | ToggleDebugText (TDT) | ||
Show debug numbers on the screen. | |||
278 | ToggleMenus (TM) | ||
Hide all the menus. Used for taking screen shots. | |||
279 | TogglePrimitives (TPR) | ||
280 | ShowScenegraph (SSG) | Integer | |
Create a window with the full game scene graph or the scene graph of the selected reference. SSG 1 for PC overlay version. | |||
281 | ShowScenegraph (SFSG) | ||
Create a window with the full game scene graph, open to the node corresponding to the selected reference (if any). | |||
282 | ToggleMagicStats (TMS) | ||
283 | ref. | ShowAnim (SA) | |
Show Animation and Actor status. | |||
284 | Show1stPerson (S1ST) | ||
Show the 1st person Model from the 3rd person camera. If in 3rd person mode it will show both. | |||
285 | Help | String, Integer, String | |
Show this help. | |||
286 | ToggleNavMesh (TNM) | Integer | |
Toggle blocked display. | |||
287 | TogglePathLine (TPL) | String | |
Toggle path display. | |||
288 | PickRefByID (PRID) | ObjectReferenceID | |
Select a reference by id for the console. | |||
289 | PickLastRef (PLR) | ||
Select the last created ref for the console. | |||
290 | PickNextRef (PNR) | ||
Select the the next ref in the center of the screen outside the console | |||
291 | PickNextActor (PNA) | ||
Select the the next actor in the center of the screen outside the console | |||
292 | PickClosestActor (PCA) | ||
Select the the closest actor to the player | |||
293 | GetSelectedRef (GSR) | ||
Get the currently selected ref | |||
294 | ref. | IsLastRef | |
Check if this is one of the last created refs | |||
295 | SetLightingPasses (SLP) | String | |
4 (0/1) values. amb|diff|tex|spec ex: 1010 | |||
296 | ToggleLODLand (TLL) | String, String, String, String | |
297 | TriggerPipboyEffect (PIP) | String, String, String, String | |
298 | CharacterLight (CL) | String, String, String, String | |
299 | ShowLightBounds (SLB) | String, String, String, String | |
300 | VatsTarget (VT) | String | |
301 | ToggleAmbientOcclusion (AO) | String, String, String, String | |
302 | ToggleScalableAmbientOcclusion (SAO) | String, String, String, String | |
303 | ToggleMotionBlur (MB) | String, String, String, String | |
304 | ToggleScreenSpaceReflections (SSR) | ||
305 | ToggleScreenSpaceSubsurfaceScattering (TSSS) | ||
306 | ToggleFXAA (FXAA) | String, String, String, String | |
307 | ToggleTAA (TAA) | String, String, String, String | |
308 | ToggleHDRCS (HDRCS) | String, String, String, String | |
309 | ViewGBuffer (gbuffer) | String, String, String, String | |
310 | ToggleCombinedWeapon (cmb) | String | |
cmb sutil | meshc | meshc2 | |||
311 | ToggleMeshCombinerGPU (tcm) | ||
tcm | |||
312 | ToggleWeaponCombination (twc) | ||
twc | |||
313 | ToggleWeaponCombinationBounds (twb) | ||
twb | |||
314 | SetThreadsNumMeshCombiner (trdmc) | Integer | |
trdmc | |||
315 | CombineObject (cmbobj) | String | |
cmbobj filter | |||
316 | ToggleHandsCulled (cullhnd) | ||
317 | ToggleBokehDof (BOK) | ||
318 | ToggleLensFlare (LF) | ||
319 | Sunbeams (SB) | String, String, String, String | |
320 | RenderLocalMap (rlm) | String, String, String, String | |
321 | SetLODObjectDistance (SLOD) | Float, Float, Float, Float | |
322 | ToggleGrassUpdate (TGU) | ||
323 | CenterOnCell (COC) | String | |
324 | SetGameSetting (SetGS) | String, String | |
325 | SetINISetting (SetINI) | String, String | |
"setting:category" value | |||
326 | GetINISetting (GetINI) | String | |
"setting:category" | |||
327 | CenterOnExterior (COE) | Integer, Integer | |
328 | ref. | CalcPathToPoint (P2P) | |
329 | ref. | CalcLowPathToPoint (LP2P) | Integer, Integer, Integer |
ignore locks, allow disabled doors, ignore min use | |||
330 | SetFog | Integer, Integer | |
2 floats, start and end depths | |||
331 | SetClipDist | Float | |
float, new clip distance | |||
332 | ToggleShadowVolumes (TSV) | ||
333 | SetForceWetness (SFW) | Float | |
float, set force wetness | |||
334 | SetWetnessLevel (SWL) | Float | |
float, new world wetness level | |||
335 | SetRainLevel (SRL) | Float | |
float, new world rain level | |||
336 | SetImageSpaceGlow (SISG) | Integer, Float, Float, Float | |
337 | ToggleDetection (TDETECT) | ||
338 | ToggleHighProcess (THIGHPROCESS) | ||
339 | ToggleLowProcess (TLOWPROCESS) | ||
340 | ToggleMiddleLowProcess (TMLOWPROCESS) | ||
341 | ToggleMiddleHighProcess (TMHIGHPROCESS) | ||
342 | ToggleAiSchedules (TAIS) | ||
343 | ref. | SpeakSound | Filename, Emotion, EmotionValue |
344 | BetaComment (BC) | String | |
Add comment to [General] 'sBetaCommentFile' file. NOTE: select object first. [bc "This rock is too high."] | |||
345 | GameComment (GC) | String | |
Adds a comment about the game to the GameCommentDB. (Ex. This monster is too hard) | |||
346 | ToggleCellNode (TCN) | Integer | |
Toggle 3D for a Cell child node: 0-Actor, 1-Marker, 2-Land, 3-Water, 4-Static, 5-Active | |||
347 | ToggleTrees (TT) | ||
Turn trees on/off | |||
348 | SetCameraFOV (FOV) | Float, Float | |
Change the camera's field of view (in deg): default 75 | |||
349 | ToggleGodMode (TGM) | ||
Toggle God mode | |||
350 | RefreshShaders (RS) | String | |
Reload HLSL shaders from disk | |||
351 | ReloadFXP (RFXP) | String | |
Reload a single fxp archive | |||
352 | ToggleScripts (TSCR) | ||
Turn Script processing on/off | |||
353 | ToggleConversations (TCONV) | ||
Toggle conversation stats | |||
354 | ToggleFullHelp (TFH) | ||
Toggle Full Help | |||
355 | ShowQuestLog (SQL) | Integer | |
Show Quest Log | |||
356 | ShowFullQuestLog (SFQL) | Quest | |
Show all log entries for a single quest | |||
357 | DumpTexturePalette (DTP) | String | |
Dump texture palette contents to file param is sort type f-filename, s-size, c-count) | |||
358 | DumpModelMap (DMM) | String | |
Dump model map contents to file | |||
359 | DumpSoundMap (DSM) | ||
Dump sound map contents to logfile | |||
360 | CenterOnWorld (COW) | WorldSpace, Cell X, Cell Y | |
[COW worldname -10 5] | |||
361 | ToggleGrass (TG) | ||
Toggle grass display. | |||
362 | CreateGrassAt (cga) | Float, Float | |
363 | ref. | AddFaceAnimNote (AFAN) | String |
364 | RefreshINI (REFINI) | ||
Refresh INI settings from file. | |||
365 | ToggleEmotions (temo) | ||
Toggle NPC facial emotions. | |||
366 | AddDecal | ||
367 | TestCode | String | |
368 | PlayerSpellBook (psb) | ||
Add all spells to player. | |||
369 | PrintAiList (pai) | ||
Printed Ai Lists. | |||
370 | ShowQuestTargets (SQT) | ||
Show current quest targets | |||
371 | HairTint | Integer, Integer, Integer | |
3 ints, RGB | |||
372 | SaveGame (save) | String, Integer, Integer, Integer, Integer | |
SaveGame <filename> | |||
373 | LoadGame (load) | String, Integer, Integer, Integer, Integer | |
LoadGame <filename> | |||
374 | DisplayPlayerIDs (dpid) | ||
DisplayPlayerIDs | |||
375 | SetDisplayPlayerID (spid) | String | |
SetDisplayPlayerID <filename> | |||
376 | TestAllCells (TAC) | Integer, Integer, Integer, Integer, String | |
Test All Cells (0 - stop, 1 - start, 2 - interiors, 3 - current world) | |||
377 | RenderTestCell (rtc) | ||
runs Render Test on player's current parent cell | |||
378 | RenderTestHere (rth) | ||
runs Render Test on player's current position | |||
379 | SaveWorld | String | |
Save hkWorld <filename> | |||
380 | ReloadCurrentClimate (rcc) | ||
Reloads values from the current climate | |||
381 | ReloadCurrentWeather (rcw) | ||
Reloads values from the current weather | |||
382 | TestSeenData (tsd) | ||
Visually displays the current seen data | |||
383 | TestLocalMap (tlm) | Integer | |
Simulates the local map. (1 or 0 for FOW on or off) | |||
384 | MoveToQuestTarget (movetoqt) | Quest, Integer | |
Move player to current quest target. | |||
385 | PrintNPCDialog (pdialog) | ||
Prints NPC dialog | |||
386 | ShowSubtitle | Integer | |
show all dialog subtitles (1 shows always, 0 hides always) | |||
387 | ShowRenderPasses (srp) | ||
display render passes for the next frame | |||
388 | FreezeRenderAccumulation (fra) | ||
only re-render geometry visible during this frame | |||
389 | ToggleOcclusion (tocc) | ||
toggle occlusion query for geometry | |||
390 | OutputMemContexts (omc) | String | |
Output Mem Context info to a file | |||
391 | OutputMemStats (oms) | String | |
Output Mem Stats info to a file | |||
392 | SetMemCheckPoint (smcp) | Integer, String | |
Set the current memory checkpoint (value, optional context name) | |||
393 | GetMemCheckPoint (gmcp) | String | |
Get the current memory checkpoint (optional context name) | |||
394 | IncMemCheckPoint (imcp) | String | |
Increment the current memory checkpoint (optional context name) | |||
395 | OutputAllocations (outalloc) | String, String, Integer, Integer | |
Output memory allocations (file, optional context name, optional start context, optional end context) | |||
396 | AddWatchAddress (awa) | String, Integer | |
Adds an address range to watch out for. | |||
397 | RemoveWatchAddress (rwa) | String | |
Removes an address range that we no longer want to watch. | |||
398 | ToggleDetectionStats (tds) | Actor | |
Show the detection stats of the current seletected Ref. | |||
399 | SetTargetRefraction (str) | Float | |
Sets the refractive value of the target | |||
400 | SetTargetRefractionFire (strf) | Float, Int | |
Sets the refractive fire value of the target | |||
401 | ToggleRefractionDebug (trd) | ||
Toggles refraction debug render texture | |||
402 | ToggleCharControllerShape (TCCS) | ||
Toggle char controller shape type. | |||
403 | ref. | ShowHeadTrackTarget (SHeadT) | |
Show the head track target if set from look function | |||
404 | SetCinematicParam (SCP) | Float, Float, Float | |
Sets various values for the imagespace cinematics | |||
405 | SetTintParam (STP) | Float, Float, Float, Float | |
Sets various values for the imagespace tint | |||
406 | SetHDRParam (SHP) | Float, Float, Float, Float, Float, Float, Float, Float, Float | |
Sets various values for the HDR shader | |||
407 | ref. | VisualRefPosition (VRP) | |
Places and axis object at the ref position. | |||
408 | ref. | ShowPivot (SP) | |
Puts a temporary yellow plus at the pivot point of the selected reference. | |||
409 | PrintHDRParam (PHP) | ||
Prints current HDR settings. | |||
410 | ToggleHDRDebug (THD) | ||
Toggles HDR debug textures. | |||
411 | RevertWorld (rw) | ||
Revert the world | |||
412 | OutputArchiveProfile (oap) | String | |
Output Archive profile info to a file | |||
413 | QuitGame (qqq) | ||
Exit game without going through menus. | |||
414 | Screenshot | ||
Take a screenshot | |||
415 | SaveIniFiles (saveini) | ||
Writes all the .ini files. | |||
416 | SetDebugText (sdt) | String, Integer | |
Sets which debug text is shown. | |||
417 | GetDebugText (gdt) | String, Integer | |
Gets which debug text is shown. | |||
418 | ToggleLiteBrite (tlb) | ||
Toggles lite brite render mode. | |||
419 | RunMemoryPass (rmp) | Integer | |
Runs a cleanup memory pass | |||
420 | ResetMemContexts (rmc) | ||
Reset Max Mem Contexts | |||
421 | ToggleWaterSystem (TWS) | ||
Toggles the water system | |||
422 | ToggleWaterRadius (TWR) | ||
423 | ShowWhoDetectsPlayer (SWDP) | ||
Show who detects the player | |||
424 | ToggleCombatAI (tcai) | ||
Toggles ALL Combat AI | |||
425 | ToggleGamePause (tgp) | ||
Toggles game pause state | |||
426 | StepOneFrame (sof) | ||
Advances the game one frame | |||
427 | ToggleFlyCam (tfc) | Integer | |
Toggles the Free Fly camera (UFO cam). | |||
428 | ToggleFXCam (tfxc) | String | |
Toggles the FX camera. | |||
429 | ModWaterShader (mws) | String, Float | |
Modifies water shader settings | |||
430 | WaterColor (mwc) | Integer, Float, Float, Float | |
Modifies water color | |||
431 | BeginTrace (bt) | ||
Creates a trace file (Xenon only) | |||
432 | RunCellTest (rct) | Integer | |
Runs a cell test | |||
433 | StartAllQuests (saq) | ||
Starts all quests | |||
434 | CompleteAllQuestStages (caqs) | ||
Sets all quest stages | |||
435 | ToggleFogOfWar (TFOW) | ||
Turns fog of war on or off. | |||
436 | OutputLocalMapPictures (OLMP) | ||
Writes out the current local map. | |||
437 | SetGamma (sg) | Float | |
Sets new gamma ramp. | |||
438 | WasteMemory (wm) | Float | |
Allocates some memory (in MB). | |||
439 | ClearAdaptedLight (cal) | ||
Clears the HDR adapted light texture | |||
440 | ToggleCastShadows (tsh) | Integer | |
441 | SetHudGlowConstants (shgc) | Float, Float, Float, Float | |
Set parameters for HUD glow. | |||
442 | CloseFile | String | |
443 | SetTreeMipmapBias (stmb) | Float, Float | |
Set mipmap LOD bias values for tree billboards. | |||
444 | SendSherlockDebugText (ssdt) | String | |
445 | OutputMemStats (omsfw) | String | |
Output Mem Stats info to a file | |||
446 | PlayExplosion | ||
Plays explosion seq in selected obj | |||
447 | SetMaxAniso (sma) | Float | |
Sets Depth of Field focal distance | |||
448 | SetMeshLODLevel (smll) | Float | |
Sets Depth of Field range | |||
449 | SetTargetDOF (stdof) | ||
Sets the depth of field based on the target | |||
450 | ToggleFullScreenMotionBlur (tfsmb) | ||
Toggles Full screen motion blur | |||
451 | SetTriLinearThreshold (stlt) | Float | |
Set the motion blur params | |||
452 | ref. | SetVel | Axis, Float |
Sets Velocity on a reference | |||
453 | DebugCombat (dc) | String, String, String, String, String, String, String, String, String, String | |
Debugs combat systems | |||
454 | ToggleCombatDebug (tcd) | String | |
Toggles combat debug info | |||
455 | TogglePathingInfoFunction (TPI) | ||
Toggle pathing information. | |||
456 | ref. | ShowInventory (inv) | Integer |
Shows reference inventory [1 = Show Armor Addons] | |||
457 | ref. | ShowInventoryVars (siv) | String |
Shows reference inventory script data | |||
458 | ResetPerformanceTimers (rpt) | ||
Resets the performance timers | |||
459 | ToggleDebugDecal (TDD) | Integer | |
Toggle debug displays for decal creation : 0-Wireframe, 1-Solid, 2-Occlusion Query, 3-Transform | |||
460 | ToggleDecalRendering (TDR) | ||
Toggle decal rendering | |||
461 | SetImageSpaceModifiersEnable (sisme) | Integer | |
Set imagespace modifiers enable: 0-Off, 1-On | |||
462 | SetUFOCamSpeedMult (sucsm) | Float, Float | |
Set speed mult for free camera. (Speed Mult, Look Mult Optional) | |||
463 | ToggleTestLight (TTL) | Integer, Float, Float | |
Toggle test light (radius, magnitude). | |||
464 | PlaceLocationMarker (plm) | X, Y, Z, Name, Color | |
PlaceLocationMarker x y z (optional name) (optional color ) | |||
465 | ClearLocationMarkers (clm) | ||
466 | ToggleMultiboundCheck (mbc) | ||
Toggle all Multibound check functionality | |||
467 | AddOcclusionPlane (AOP) | Float, Float | |
Add Occlusion plane (x size, y size). | |||
468 | SetGlobalRadialBlur (sgrb) | Float, Float, Float, Float, Float | |
Set parameters for the global radial blur | |||
469 | OutputTextureUseMap (OTUM) | String | |
Writes out texture use map data to file. | |||
470 | ClearScreenBlood (csb) | ||
Clear screen blood | |||
471 | ResetDialogueFlags (rdf) | ||
Debug resets SayOnce, TalkedToPc, etc. | |||
472 | ref. | GetValueInfo | Actor Value |
Get details about a reference value. | |||
473 | ToggleBoundVisGeom (tbvg) | ||
Toggles bound visualization for a ref | |||
474 | SetConsoleOuputFile (scof) | String | |
Sets the given file as target for console output. | |||
475 | IgnoreRenderPass (irp) | Integer, Integer | |
Ignore the given renderpass | |||
476 | PlayVATSCameras (pvc) | String | |
Play this set of VATS cameras for the next VATS playback. | |||
477 | SetTargetFalloff (stfo) | Float, Float, Float, Float | |
Sets the falloff of the target | |||
478 | ToggleActorMover (tam) | ||
Toggles actor movement through pathing system | |||
479 | CopySaves (CopySaves) | String | |
Copy save games from the host machine or a memory stick (ms). | |||
480 | ToggleEOFImageSpace (teofis) | ||
Toggles end of frame imagespace effects | |||
481 | ForceFileCache (ffc) | ||
Enumerates Miles samples and streams | |||
482 | DumpNiUpdates (dnu) | ||
Dumps the next frame's calls to NiNode/NiAVObject::UpdateDownwardPass to NiDump*.xls (only Debug/PIX 360 builds) | |||
483 | TestDegrade | Integer | |
degrades the specified number of MB of textures. negative values degrade all possible. (only 360 builds) | |||
484 | ToggleDepthBias (tdb) | ||
toggles depth bias for decals on or off | |||
485 | ToggleSPURenderBatch (tSPURB) | ||
toggles the SPU render batch on or off | |||
486 | ToggleSPUTransformUpdate (tSPUTU) | ||
toggles the SPU transform update on or off | |||
487 | ToggleSPUCulling (tSPUC) | ||
toggles the SPU culling on or off | |||
488 | ModifyFaceGen (mfg) | String, Integer, Integer | |
Modify FaceGen Functionality | |||
489 | ForceRSXCrash (fRSX) | ||
Forces an RSX crash | |||
490 | SetEmitterParticleMax | Integer | |
Sets the maximum number of particles emitted by a non-master particle system emitter | |||
491 | SetMPSParticleMax | Integer | |
Sets the maximum number of particles emitted by master particle system emitter set | |||
492 | SetTaskThreadSleep | Integer | |
Sets the task thread sleep value (-1 to disable). | |||
493 | SetTaskThreadUpdateSleep | Integer | |
Sets the task thread update sleep value (-1 to disable). | |||
494 | EvalActorTextures (EAT) | ||
495 | CreateSaveData (createsaves) | Integer, Integer | |
Creates save data. | |||
496 | CreateGameData | String, Integer | |
Creates game data. | |||
497 | LoadFlashMovie | String | |
Loads a Flash movie for the GUI | |||
498 | ShowMenu | String | |
Show or create a menu | |||
499 | HideMenu | String, Integer | |
Hide or close a menu | |||
500 | RecvAnimEvent (rae) | String, String | |
Simulate recieving an animation event from an animation graph. | |||
501 | RunConsoleBatch (bat) | String | |
Run a console batch file | |||
502 | LTGraph (LTGraph) | String | |
Sets the input-to-player movement graph | |||
503 | RTGraph (RTGraph) | String | |
Sets the input-to-camera movement graph | |||
504 | ToggleHeapTracking (THT) | ||
Toggle Heap Tracking | |||
505 | TogglePoolTracking (TPT) | ||
Toggle Pool Tracking | |||
506 | RumbleManager (RM) | Float, Float, Float, Float | |
RumbleManager | |||
507 | InstallMemoryTracker (IMT) | String | |
Install Memory Tracker | |||
508 | UninstallMemoryTracker (UMT) | ||
Uninstall Memory Tracker | |||
509 | CheckMemory (chkmem) | ||
Check Memory | |||
510 | SetStackDepth (SSD) | Integer | |
Set Stack Depth | |||
511 | ref. | PathToRef (PTR) | TESObjectREFR |
Force actor to path to reference. | |||
512 | StartAIControlledRobotTest (SPTP) | String, String, String | |
Starts player pathing memory test. | |||
513 | TestHandleManagerWarnAndKillSDM (THMWAKS) | ||
Purely for testing: lists every un-destroyed handle, then destroys it. | |||
514 | ref. | SetFaceTarget (SFT) | TESObjectREFR, Float, Float |
Force actor to face a reference. | |||
515 | PrecomputedLOSGeneration (plg) | String, String, String | |
516 | PrecomputedLOSDebug (pld) | String, String, String | |
517 | GenerateCoverEdges (gce) | String, String, String | |
518 | GenerateCoverDebug (gcd) | String, String, String | |
519 | ref. | SetPathSprinting (SPS) | Integer |
Force actor to sprint. | |||
520 | SetAnimGraphVar (sgv) | String, String, String, String, String | |
Set an animation graph variable. | |||
521 | SetTreeTrunkFlexibility (STSTF) | Float | |
Set the flexibility of trees trunk. | |||
522 | SetTreeBranchFlexibility (STSBF) | Float | |
Set the flexibility of trees branches. | |||
523 | SetTreeBranchAnimationRange (STSBR) | Integer, Integer | |
Restrict the range of tree branch animations. | |||
524 | SetTreeLeafFlexibility (STSLF) | Float | |
Set the flexibility of trees leaves. | |||
525 | SetTreeLeafAmplitude (STSLAMP) | Float | |
Set the amplitude of trees leaves. | |||
526 | SetTreeLeafFrequency (STSLFRQ) | Float | |
Set the frequency of trees leaves. | |||
527 | SetTreeWindDirection (STSWD) | Float, Float | |
Set the tree system wind direction. | |||
528 | SetTreeWindMagnitude (STSWM) | Float | |
Set the tree system wind magnitude. | |||
529 | SetBloodParam (SBP) | String, Float | |
Set blood parameters. | |||
530 | RegisterPrefix (RPRFX) | String | |
Register all resources at a path prefix. | |||
531 | ToggleEventLog (TEL) | ||
Show a log of misc. events for the selected debug REFR. | |||
532 | ExportPerfTrackingData (EPTD) | ||
Export performance monitor tracking data to a file. | |||
533 | DisplayGraphVariable (dgv) | String | |
Gives control of variable filters used on the animation debug text page. | |||
534 | ref. | ToggleMotionDriven (TMD) | Integer |
Toggles motion driven animation | |||
535 | ref. | ToggleControlsDriven (TC) | Integer |
Toggles controls driven character | |||
536 | ToggleGUIOverlay (TGO) | ||
Toggles the graphical overlay | |||
537 | ModifyGUIOverlay (MGO) | String, String, Integer, Integer | |
Modifies a graphical overlay | |||
538 | AddCustomOverlay (ACO) | String, String | |
Adds a custom overlay | |||
539 | SetCustomOverlayForm (SetCOF) | Integer, String | |
Sets the form for a custom overlay | |||
540 | CloseCustomOverlay (CloseCO) | Integer | |
Closes a custom overlay | |||
541 | ref. | SetActionComplete (SAC) | |
Sets all active actions on actor in scene complete | |||
542 | SetConsoleScopeQuest (SSQ) | Quest | |
Sets the scope quest for all console functions. No param clears current scope quest. | |||
543 | GetDistanceFromActorsPath (GDFAP) | TESObjectREFR | |
Prints out the distance from a reference to an actor's path. | |||
544 | ClearConsole (clear) | ||
Clears the console log | |||
545 | ToggleMarkers (TMK) | ||
Toggle markers | |||
546 | KillAllProjectiles (kap) | ||
Kill all projectiles | |||
547 | PlayTerrainEffect (PTFX) | String | |
Plays a terrain effect at target REFR | |||
548 | CellInfo | ||
Toggle Cell Info | |||
549 | Textures (tx) | ||
Toggle Texture Info | |||
550 | Timing (FPS) | ||
Toggle Timing Info | |||
551 | Polygons (Polys) | ||
Toggle Mesh Render Info | |||
552 | Actors (Actors) | ||
Toggle Actor Info | |||
553 | Quest (Quest) | ||
Toggle Quest Event Info | |||
554 | Particles (Particles) | ||
Toggle Particle Info | |||
555 | Memory | ||
Toggle Memory Info | |||
556 | FileStreamerStats (fsstats) | ||
File streamer stats | |||
557 | SetGraphicMemoryHysteresis (SetGMH) | String, Integer, Integer | |
Set graphic memory hysteresis | |||
558 | AllocateGraphicMemory (AllocGM) | Integer, Integer | |
Allocate graphic memory to check hysteresis | |||
559 | ref. | ShowNodes | String, Float |
Show nodes- [All], [Off] | |||
560 | ref. | ShowBones | String, Float |
Show bones- [All], [Off] | |||
561 | SaveDebugTextPages (SaveDTP) | ||
Save Debug Text Pages settings to .ini file. | |||
562 | OutputFixedStringTable (OFST) | ||
Output the fixed string table to a file. | |||
563 | AttachPapyrusScript (APS) | String, String | |
Attaches a papyrus script to a reference | |||
564 | SaveHavokSnapshot (SHS) | String, Integer | |
Saves a Havok snapshot of the hkpWorld the player is currently in | |||
565 | ref. | SetNPCWeight (SNPCW) | Float |
[0-100]: Sets the weight of an NPC and reloads his 3D to visualize the weight change | |||
566 | ShowClosestLocationForSphere (SCLFS) | Float, Float, Int | |
Finds the closest location where a sphere can fit in the navmesh, and displays it | |||
567 | PrintShaderMacros (PSM) | String, String | |
Given a shader and technique ID, prints the macros used to compile its shader. | |||
568 | ToggleAudioOverlay (TAO) | String, String, String | |
Toggle the Audio Debug Overlay. | |||
569 | TogglePapyrusLog (TPLog) | ||
Toggle the Papyrus Log Overlay. | |||
570 | ToggleContextOverlay (TCO) | ||
Toggle the Context Overlay. | |||
571 | ForceOutOfMemory (FOOM) | ||
Forces an OOM state. | |||
572 | ToggleMovement (TMOVE) | ||
Toggles all actor movement | |||
573 | ToggleAnimations (TANIM) | ||
Toggles all actor animations | |||
574 | SetWarning | String, Integer | |
Params: Name [0/1]. 0 is default for 2nd param. | |||
575 | TestFadeNodes (TestFN) | ||
576 | ShowLowMaxHeights (slmh) | Integer, Integer | |
577 | ShowHighMaxHeights (shmh) | Integer | |
578 | EnableStoryManagerLogging (esml) | String | |
Enable story manager logging. | |||
579 | DumpPapyrusStacks (dps) | ||
Dumps all Papyrus stack information to the log | |||
580 | DumpPapyrusTimers (dpt) | ||
Dumps all Papyrus timer registrations to the log | |||
581 | DumpPapyrusLOSEvents (dple) | ||
Dumps all Papyrus LOS event registrations to the log | |||
582 | DumpPapyrusDistanceEvents (dpde) | ||
Dumps all Papyrus distance event registrations to the log | |||
583 | DumpPapyrusPersistenceInfo (dppi) | String | |
Dumps everything in Papyrus persisting the reference called on, or passed in | |||
584 | DumpPapyrusEventRegistrations (dper) | String, String | |
Dumps all Papyrus event registrations for the specified object (and script) | |||
585 | SoundCatMod (scm) | SoundCategory, String, Float | |
In-game control of sound categories. | |||
586 | RunCompaction (rcmpct) | ||
Run a pass of compaction if possible. | |||
587 | ToggleAnimatorCam (animcam) | ||
Toggles a 3rd-person camera mode designed for animators' ease-of-use | |||
588 | ToggleImmortalMode (TIM) | ||
Toggle Immortal mode | |||
589 | SetSubgraphToDebug (sgd) | Integer | |
Subgraph To Debug | |||
590 | EnableRumble | Integer | |
591 | HavokVDBCapture (vdbcapture) | String, Integer | |
Havok VDB Capture | |||
592 | ToggleMapCam (tmc) | ||
toggle a view mode similar to the map camera for debugging | |||
593 | ToggleNavmeshInfo (tni) | ||
toggle a view mode similar to the map camera and displays navmesh infos | |||
594 | ref. | PlaySyncAnim (syncanim) | String, ObjectReferenceID |
Play Sync Anim | |||
595 | SetFormKnown | String, Integer | |
Sets the known flag on a form | |||
596 | SetDebugQuest | Quest, Integer, State | |
Sets the quest to be the only one startable for its event type. | |||
597 | SetQuestAliasLogging (sqal) | Quest, Integer | |
Turns alias logging on/off for a quest. | |||
598 | SetRace | String | |
Sets the passed in actor's race. | |||
599 | FindForm (find) | String, String | |
Find a form | |||
600 | StartPapyrusScriptProfile (StartPSP) | String | |
Starts profiling a Papyrus script. | |||
601 | StopPapyrusScriptProfile (StopPSP) | String | |
Stops profiling a Papyrus script. | |||
602 | StartPapyrusFormProfile (StartPFP) | Form | |
Starts profiling Papyrus scripts on a form. | |||
603 | StopPapyrusFormProfile (StopPFP) | Form | |
Stops profiling Papyrus scripts on a form. | |||
604 | StartPapyrusStackRootProfile (StartPSRP) | String, Form | |
Starts profiling all Papyrus stacks starting at a script. | |||
605 | StopPapyrusStackRootProfile (StopPSRP) | String, Form | |
Stops profiling all Papyrus stacks starting at a script. | |||
606 | TogglePapyrusGlobalProfiler (TPGP) | ||
Toggles Papyrus global profiling on and off (profiles *everything*). | |||
607 | PrintQuestSceneInfo (PrintS) | Quest | |
Prints to the Quest Inf file the current state of scenes. | |||
608 | ref. | IsInvulnerable (isinv) | |
Is the actor invulnerable? | |||
609 | ExportInventoryItemInfo (eiii) | Integer | |
610 | CollisionMesh (colmesh) | ||
Toggle Mesh Collision Info | |||
611 | HavokWorldStep (hkstep) | ||
Toggle bhkWorld Havok Step Info | |||
612 | IsolateRendering (ir) | ||
613 | ToggleWaterCurrentGeometry (twcg) | Integer | |
614 | ref. | PerformAction (pa) | Action, Int |
615 | StartTrackPlayerDoors (StartTPD) | ||
616 | StopTrackPlayerDoors (StopTPD) | ||
617 | CheckPlayerDoors (CheckPD) | Integer | |
618 | SetInChargen | Integer, Integer, Integer | |
619 | ClearAchievement | Integer | |
620 | ForceReset | ||
621 | ForceCloseFiles (FCF) | ||
Close masterfile & plugins. Useful for letting CreationKit save to a plugin that is also loaded in-game. See also HotLoadPlugin. [Caution: Use at own risk! Gameplay and new savegames may be unstable.] | |||
622 | HotLoadPlugin (HLP) | String | |
Load or reload the named plugin. Useful for getting changes without restarting. See also ForceCloseFiles. [Caution: Use at own risk! Modified running quests will be stopped (and restarted if possible). Gameplay and new savegames may be unstable.] | |||
623 | GenerateBendableSpline (Spline) | Float, Float, Float, Float, Float, Float, Float, Float | |
624 | ReloadScript | String | |
Reloads the specified Papyrus script | |||
625 | ref. | TestAim (ta) | Float, Float, Float |
Test an actor's aim | |||
626 | PushCamera (pushcam) | Integer | |
Push camera to editor | |||
627 | MoveToEditorCamera (movetocam) | ||
Move to the editor camera | |||
628 | MoveToEditorSelection (movetosel) | ||
Move to the editor selection | |||
629 | PlaceFurnitureTester (PFT) | ObjectID | |
Place actor, who will use the selected furniture. Can specify actor type via optional parameter. | |||
630 | DumpConditionFunctions (DCF) | ||
631 | ReloadAnimationGraphs (RAG) | ||
632 | ToggleHUDOverlay (tho) | ||
Toggle the HUD overlay. | |||
633 | SetHUDOverlayMode (shom) | Integer | |
Set HUD Overlay Mode (0 none, 1 pickref, 2 ammo, 3 all) | |||
634 | ToggleWeaponOverlay (two) | ||
Toggle the weapon overlay. | |||
635 | ref. | ForceDetect (fd) | TESObjectREFR, Flag |
636 | ToggleAnimationOverlay (tano) | ||
Toggle the animation overlay | |||
637 | Warnings | ||
Toggle Warnings Overlay | |||
638 | ShowSPECIALMenu | ||
639 | ChangeAnimArchetype (caa) | String | |
Change the selected actor's anim archetype | |||
640 | ChangeAnimFlavor (caf) | String | |
Change the selected actor's anim flavor | |||
641 | ref. | SetAngryWithPlayer (sawp) | Integer |
Set the angry with player flag | |||
642 | ref. | ForceRepath (frp) | |
Force the actor to repath | |||
643 | ref. | ForcePathFailure (fpf) | |
Force the actor's path to fail | |||
644 | DumpFormList (dfl) | Form List | |
Dump the contents of the given formlist to the console output | |||
645 | ref. | TraceAnimationEvents (tae) | |
Trace an actor's animation events | |||
646 | ref. | ShowMods (mods) | String |
Show all property mods on an object | |||
647 | DumpInputEnableLayers (diel) | ||
Dumps all currently used input enable layers to the console | |||
648 | AttachMod (amod) | Form, Int, Int | |
Attach a mod to an object | |||
649 | RemoveMod (rmod) | Form | |
Remove a mod from an object | |||
650 | SpawnTemplatedObject (sto) | Object, Level, Keyword, Keyword, Keyword | |
Spawn a ref to a templated object.[object, ilevel, pkeyword1, pkeyword2] | |||
651 | ref. | CallFunction (cf) | String, String, String, String, String, String, String, String, String, String |
Calls a papyrus function on the targeted ref. First parameter is the function, the rest are parameters | |||
652 | CallQuestFunction (cqf) | Quest, String, String, String, String, String, String, String, String, String, String | |
Calls a papyrus function on a quest. Second parameter is the function, the rest are parameters | |||
653 | CallGlobalFunction (cgf) | String, String, String, String, String, String, String, String, String, String | |
Calls a global papyrus function. First parameter is the function, the rest are parameters | |||
654 | ResetInputEnableLayer (riel) | Integer | |
Resets all control disables on a specific input enable layer | |||
655 | ForceEnablePlayerControls (fepc) | Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer | |
Force-enables the player's controls, regardless of layers, see EnablePlayerControls | |||
656 | ResetForceEnabledPlayerControls (rfepc) | ||
Resets all force-enabled player controls | |||
657 | ref. | GetActorRefOwner (garo) | |
658 | ref. | SetActorRefOwner (saro) | Actor |
659 | ref. | HasActorRefOwner (haro) | |
660 | ref. | SetOutfit | Form |
Change the default outfit for the actor | |||
661 | PassTime | Integer | |
662 | LinkLocations | Location, Location, Keyword | |
663 | ShowLinkedLocations | Location, Keyword | |
664 | ref. | SetLinkedRef | TESObjectREFR, Keyword |
665 | ResetContainer | Integer | |
666 | SetSceneForDebug | Scene | |
667 | ref. | PreloadExterior | |
668 | TestPath (tp) | String, Integer | |
669 | ToggleControlsOverlay (tcon) | ||
Toggle Controls Overlay | |||
670 | ref. | Refresh | |
671 | ToggleMTR (tMTR) | String | |
Toggles the multi-thread rendering on or off | |||
672 | DynamicResolution (dr) | String, String, String, String | |
Change the dynamic resolution settings | |||
673 | TestLoadingMenu | ||
674 | RecalcInstanceData (rid) | ||
675 | DismemberActor (dismember) | String, Integer, Float | |
Bone Name, SegmentID, Cut Offset | |||
676 | ToggleReferencePose (trp) | ||
677 | PyConsole (py) | ||
Switch to Python console | |||
678 | LuaConsole (lua) | ||
Switch to Lua console | |||
679 | ref. | SetPersistLocation | Location |
680 | ref. | SetLocationRefType | Location, RefType |
681 | ShowLocData (sld) | Location | |
682 | ReserveLoc (rsv) | Location, Integer | |
683 | ref. | UpdateAwakeSound (UAS) | String, String, String |
Update the selected actor's current conscious loop. | |||
684 | PrintAudioDeviceInfo (padi) | ||
Print audio device data to the console log. | |||
685 | SetHarvested | Integer | |
Mark the current reference as Harvested or not.. | |||
686 | PauseScene | Scene, Integer | |
Pause or unpause the specified scene | |||
687 | ref. | SpawnDupe | |
Make a duplicate ref of the selected ref | |||
688 | CombineLoadedObjects (clo) | String | |
Runs object combination on all applicable refs in the loaded area. | |||
689 | ShowCombinedObjects (sco) | Integer | |
Shows/Hides combined objects in the loaded area. | |||
690 | ShowMeshLOD (smlod) | ||
Shows/Hides tint for mesh LOD to see current levels. | |||
691 | ForceKillSound (fks) | Integer | |
Force kill the sound with the given ID (pass 0 or nothing for all sounds). | |||
692 | ref. | DisableDistantReferences (ddr) | Float |
Disable references more than a certain distance from the selected ref | |||
693 | FireAssert | String, Integer | |
Fire an assert | |||
694 | ref. | ForcePersistent (fp) | |
Force a reference to become persistent | |||
695 | PlayEventCamera (tec) | Form, ObjectReferenceID | |
Play this event camera on the reference | |||
696 | ref. | ChangeStance (chs) | Integer, Integer |
Change the actor's stance | |||
697 | AuditionSoundDescriptor (ASD) | String, String, String, String | |
Set of commands for auditioning sound descriptors. | |||
698 | PushSoundCategorySnapshot (PSCS) | Form, Float | |
Push the given Sound Category Snapshot to the stack. | |||
699 | RemoveSoundCategorySnapshot (RSCS) | Form | |
Remove the given Sound Category Snapshot from the stack. | |||
700 | BuildAnimationData (bad) | ||
Build the animation data for the actor | |||
701 | SetNumMTRJobs | Integer | |
702 | SwitchSkeleton | Integer | |
703 | ref. | GetHelloorGreeting | Actor |
704 | CaptureNextFrameGPU (gpucap) | Integer, Integer | |
Take GPU capture of next frame | |||
705 | TogglePreCulling (tpc) | ||
Turn use of pre-culled obects on/off | |||
706 | DumpPowerGrids (dpg) | ||
707 | ref. | SetBoneTintRegion (sbtr) | Integer |
708 | ToggleContextRollOptim (tcro) | ||
Toggles context roll optim | |||
709 | ref. | SendDialogueEvent (sde) | Actor |
Sends a dialogue event for the selected and target actor | |||
710 | RefreshGlobalTexture (rgt) | String | |
refreshes a global texture | |||
711 | SetForceSpeechChallengeAlwaysSucceed | Integer | |
player will always succeed at speech challenge | |||
712 | SetForceSpeechChallengeAlwaysFail | Integer | |
player will always fail at speech challenge | |||
713 | ref. | RunMaterialsAnalysis (rma) | |
Compares the materials of the selected reference | |||
714 | CaptureMessages | String | |
Captures DebugString, USER1 and USER2 messages using a Message Event Listener and sends the outout to CaptureMessage.lua | |||
715 | SetSSRIntensity (ssri) | Float | |
Set overall intensity of Screen Space Reflections : default 1.0 | |||
716 | SetSSRBlendingPower (ssrbp) | Float | |
Set blending power of Screen Space Reflections : default 1.0 | |||
717 | SetSSRAngleThreshold (ssrat) | Float | |
Set angle threshold of Screen Space Reflections : default 0.2 | |||
718 | SetSSREdgeFadeFactor (ssreff) | Float | |
Set edge fade factor of Screen Space Reflections : default 0.2 | |||
719 | SetSSRVerticalBlurPower (ssrvbp) | Float | |
Set vertical blur power of Screen Space Reflections : default 50 | |||
720 | SetSSRVerticalAlignmentPower (ssrvap) | Float | |
Set vertical alignemnt power of Screen Space Reflections : default 2 | |||
721 | SetSSRVerticalStretchingPower (ssrvsp) | Float | |
Set vertical streching power of Screen Space Reflections(0.0 ~ 1.0) : default 0 | |||
722 | SetSSRRayStepScale (ssrrss) | Float | |
Set ray step scale of Screen Space Reflections : default 8 | |||
723 | ToggleZPrepass (zpp) | ||
Toggle Z Prepass : default false | |||
724 | RainOcclusion (ro) | ||
Toggle Rain Occlusion | |||
725 | SetGpuMemoryPriority | Integer | |
726 | ToggleRainSplash (trs) | ||
Toggle Rain Splashes | |||
727 | CaptureMessage | String | |
on to turn on else off | |||
728 | ToggleTrijuice (TJ) | ||
729 | SetPresentThreshold (spt) | Integer | |
Set percentage (0 - 100) of scanlines covered before swap threshold is hit: default 0 (always swap) | |||
730 | PlatformLogin (login) | String, String | |
Login to Bethesda.net: login <username> <password> | |||
731 | PlatformLogout (logout) | ||
Logout of Bethesda.net | |||
732 | IsLoggedIn (isonline) | ||
Is the player logged in to Bethesda.net? | |||
733 | GetProfileStat (getstat) | String | |
Retrieves a profile stat from Bethesda.net: getstat <name> | |||
734 | GetProfileStats (getstats) | String | |
Retrieves profile stats from Bethesda.net: getstats <optional root> | |||
735 | SetProfileStatInt (setstati) | String, Integer | |
Updates a profile stat on Bethesda.net: setstati <name> <int value> | |||
736 | SetProfileStatFloat (setstatf) | String, Float | |
Updates a profile stat on Bethesda.net: setstatf <name> <float value> | |||
737 | SetProfileStatString (setstatstr) | String, String | |
Updates a profile stat on Bethesda.net: setstatstr <name> <string value> | |||
738 | DeleteProfileStat (deletestat) | String | |
Removes a profile stat on Bethesda.net: deletestat <name> | |||
739 | ToggleMTRDeferredLights (tMTRDFL) | ||
Toggles the multi-thread deferred lights rendering on or off | |||
740 | UpdateGodraySettings (gr) | String, Float, Float, Float, Float | |
Modifies the Godray configuration settings | |||
741 | UpdateHBAOSettings (hbao) | String, Float, Float, Float, Float | |
Modifies the HBAO+ configuration settings | |||
742 | ref. | ExportWorkshopPowerGrid (export) | String |
Exports the selected Workshop's power grid. | |||
743 | StartWorkshop (workshop) | ||
Enter Workshop mode if the player is within the buildable area of a Workshop. | |||
744 | ToggleVBlankOptim (tvbo) | ||
Toggles VBlank optim | |||
745 | ProcessValidDismemberments (pvdo) | ||
Processes valid dismemberment cut offsets on an actor | |||
746 | ToggleSegmentVisibility (tsgv) | Integer, Integer | |
Toggle Segment Visibility | |||
747 | ref. | AddKeyword | Keyword |
748 | SetAmbientParticlesEnabled (sape) | Integer | |
749 | ToggleDOQM (tDOQM) | ||
Toggles the dynamic object query manager on or off | |||
750 | ScrapAll | ||
Scraps all eligible references in the loaded area. | |||
751 | GetBudgetCounts | ||
Gets the counts of draws and triangles in the loaded area for Workshop budget definition. | |||
752 | WorkshopBudget | ||
Gets numbers for establishing the budget for a workshop. | |||
753 | ToggleLookAtDebug (tLAD) | ||
Toggles the LookAt debug on or off | |||
754 | SetESRAMSetup (esram) | Integer | |
Force specific ESRAM setup (-1 for automatic setup) | |||
755 | ToggleESRAM (tesram) | ||
Toggle ESRAM on/off | |||
756 | SetBookViewPort (setbookvp) | Float, Float, Float, Float | |
Set the text render viewport on a book | |||
757 | SetBookOffset (setbookoffset) | Integer, Integer | |
Set the text display offset on a book | |||
758 | ToggleMTA (tMTA) | ||
Toggles the multi-thread accumulation on or off | |||
759 | SetPresentInterval (spi) | Integer | |
Set the present interval. | |||
760 | CallStackTraceDepth (trace) | Integer | |
Set the callstack depth when tracing it. |
ID | Name | Arguments | |
4096 | ref. | GetWantBlocking | |
4097 | ref. | GetDistance | ObjectReferenceID |
4098 | AddItem | ObjectID, Count, Flag | |
4099 | SetEssential | Actor Base, Integer | |
4100 | ref. | Rotate | Axis, Speed |
4101 | ref. | GetLocked | |
4102 | ref. | GetPos | Axis |
4103 | ref. | SetPos | Axis, Float |
4104 | ref. | GetAngle | Axis |
4105 | ref. | SetAngle | Axis, Float |
4106 | ref. | GetStartingPos | Axis |
4107 | ref. | GetStartingAngle | Axis |
4108 | GetSecondsPassed | ||
4109 | ref. | Activate | ObjectReferenceID, Integer |
4110 | ref. | GetValue (GetAV) | Actor Value |
Get a reference's value for the given property. [player.getvalue luck] | |||
4111 | ref. | SetValue (SetAV) | Actor Value, Amount |
Set a reference's value for the given property. [player.setvalue luck, 75] | |||
4112 | ref. | ModValue (ModAV) | Actor Value, Amount |
Modify a reference's value for the given property. [player.modvalue luck, -10] | |||
4113 | ref. | SetAtStart | |
4114 | GetCurrentTime | ||
4115 | ref. | PlayGroup | Animation Group, Flags |
IE: PlayGroup SEQNAME 1 | |||
4116 | ref. | LoopGroup | Animation Group, Integer, Flags |
4117 | ref. | SkipAnim | |
4118 | ref. | StartCombat | Actor, Int |
4119 | ref. | StopCombat | |
4120 | ref. | GetScale | |
4121 | ref. | IsMoving | |
Is the actor moving? | |||
4122 | ref. | IsTurning | |
Is the actor turning? | |||
4123 | ref. | GetLineOfSight (GetLOS) | ObjectReferenceID |
4124 | ref. | AddSpell | Spell Item |
4125 | ref. | RemoveSpell | Spell Item |
4126 | ref. | Cast | Magic Item, ObjectReferenceID, Source |
4127 | GetButtonPressed | ||
4128 | ref. | GetInSameCell | ObjectReferenceID |
4129 | ref. | Enable | Integer |
4130 | ref. | Disable | Integer |
4131 | ref. | GetDisabled | |
4132 | MenuMode | Integer | |
4133 | PlaceAtMe | ObjectID, Count, Distance, Direction | |
4134 | PlaySound | Sound, Integer | |
Play a 2D sound. (Optional: 1 to indicate a system sound, 0 otherwise. | |||
4135 | ref. | GetDisease | |
4136 | FailAllObjectives | Quest | |
Fail all of a quest's objectives | |||
4137 | ref. | GetClothingValue | |
4138 | ref. | SameFaction | Actor |
4139 | ref. | SameRace | Actor |
4140 | ref. | SameSex | Actor |
4141 | ref. | GetDetected | Actor |
4142 | ref. | GetDead | |
4143 | ref. | GetItemCount | ObjectID |
4144 | ref. | GetGold | |
4145 | ref. | GetSleeping | |
4146 | ref. | GetTalkedToPC | |
4147 | ref. | Say | Topic, Integer, Actor Base, Integer, Integer |
4148 | ref. | SayTo | Actor, Topic, Integer, Integer |
4149 | ShowHelpMessage | Message, String, Float, Float, Integer | |
4150 | StartQuest | Quest | |
4151 | StopQuest | Quest | |
4152 | GetQuestRunning (GetQR) | Quest | |
4153 | SetStage | Quest, Stage | |
4154 | GetStage | Quest | |
4155 | GetStageDone | Quest, Stage | |
4156 | ref. | GetFactionRankDifference | Faction, Actor |
4157 | ref. | GetAlarmed | |
4158 | IsRaining | ||
4159 | ref. | GetAttacked | |
4160 | ref. | GetIsCreature | |
4161 | ref. | GetLockLevel | |
4162 | ref. | GetShouldAttack | Actor |
4163 | ref. | GetInCell | Cell |
4164 | ref. | GetIsClass | Class |
4165 | ref. | GetIsRace | Race |
4166 | ref. | GetIsSex | Sex |
4167 | ref. | GetInFaction | Faction |
4168 | ref. | GetIsID | ObjectID |
4169 | ref. | GetFactionRank | Faction |
4170 | GetGlobalValue | Global | |
4171 | IsSnowing | ||
4172 | FastTravel (ft) | TESObjectREFR | |
Player Fast Travel to Marker | |||
4173 | GetRandomPercent | ||
4174 | RemoveMusic | Music | |
4175 | ref. | WouldBeStealing | TESObjectREFR |
4176 | ref. | GetLevel | |
4177 | ref. | IsRotating | |
4178 | ref. | RemoveItem | ObjectID, Count, Flag |
4179 | ref. | GetLeveledEncounterValue | Integer |
4180 | GetDeadCount | Actor Base | |
4181 | AddToMap (ShowMap) | Map Marker, Integer | |
4182 | ref. | StartConversation | TESObjectREFR, Topic, TESObjectREFR, TESObjectREFR, Integer, Integer |
Start a conversation [Bob.StartConversation Joe, SecretTopic] | |||
4183 | ref. | Drop | ObjectID, Count |
4184 | AddTopic | Topic | |
4185 | ShowMessage | Message | |
4186 | ref. | SetAlert | Integer |
4187 | ref. | GetIsAlerted | |
4188 | ref. | Look | ObjectReferenceID, Integer |
4189 | ref. | StopLook | |
4190 | ref. | EvaluatePackage (evp) | |
4191 | SendAssaultAlarm | Actor, Faction | |
4192 | EnablePlayerControls (epc) | Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer | |
10 optional (0/1) values. movement|fighting|pov|looking|sneaking|menu|activate|journal|vats|favorites ex: 1 0 0 1 0 0 0 0 0 0 0 | |||
4193 | DisablePlayerControls (dpc) | Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer | |
10 optional (0/1) values. movement|fighting|pov|looking|sneaking|menu|activate|journal|vats|favorites ex: 1 0 0 1 0 0 0 0 0 0 0 | |||
4194 | GetPlayerControlsDisabled (gpc) | Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer | |
10 optional (0/1) values. movement|fighting|pov|looking|sneaking|menu|activate|journal|vats|favorites ex: 1 0 0 1 0 0 0 0 0 0 0 | |||
4195 | ref. | GetHeadingAngle | ObjectReferenceID |
4196 | ref. | PickIdle | |
4197 | ref. | IsWeaponMagicOut | |
4198 | ref. | IsTorchOut | |
4199 | ref. | IsShieldOut | |
4200 | ref. | CreateDetectionEvent | TESObjectREFR, Integer |
4201 | ref. | IsActionRef | ObjectReferenceID |
4202 | ref. | IsFacingUp | |
4203 | ref. | GetKnockedState | |
4204 | ref. | GetWeaponAnimType | |
4205 | ref. | IsWeaponSkillType | Actor Value |
4206 | ref. | GetCurrentAIPackage | |
4207 | ref. | IsWaiting | |
4208 | ref. | IsIdlePlaying | |
4209 | CompleteQuest | Quest | |
4210 | ref. | Lock | Integer, Integer |
4211 | ref. | UnLock | Integer |
4212 | ref. | IsIntimidatedbyPlayer | |
4213 | IsPlayerInRegion | Region | |
4214 | ref. | GetActorAggroRadiusViolated | |
4215 | ref. | GetCrimeKnown | Crime Type, Criminal, Victim |
4216 | SetEnemy | Faction, Faction, Value, Value | |
4217 | SetAlly | Faction, Faction, Value, Value | |
4218 | ref. | GetCrime | Actor, Crime Type |
4219 | ref. | IsGreetingPlayer | |
4220 | ref. | StartMisterSandMan | Actor |
4221 | ref. | IsGuard | |
4222 | ref. | StartCannibal | Actor |
4223 | ref. | HasBeenEaten | |
4224 | ref. | GetStaminaPercentage (GetStamina) | |
4225 | ref. | HasBeenRead | |
4226 | ref. | GetDying | |
4227 | GetSceneActionPercent | Scene, Action | |
4228 | ref. | WouldRefuseCommand | TESObjectREFR |
4229 | ref. | SameFactionAsPC | |
4230 | ref. | SameRaceAsPC | |
4231 | ref. | SameSexAsPC | |
4232 | ref. | GetIsReference | ObjectReferenceID |
4233 | ref. | SetFactionRank | Faction, Value |
4234 | ref. | ModFactionRank | Faction, Value |
4235 | ref. | KillActor (kill) | Actor, Integer, Integer |
4236 | ref. | ResurrectActor (resurrect) | Integer |
4237 | ref. | IsTalking | |
4238 | ref. | GetComponentCount | ObjectID |
4239 | ref. | GetCurrentAIProcedure | |
4240 | ref. | GetTrespassWarningLevel | |
4241 | ref. | IsTrespassing | |
4242 | ref. | IsInMyOwnedCell | |
4243 | GetWindSpeed | ||
4244 | GetCurrentWeatherPercent (getweatherpct) | ||
4245 | GetIsCurrentWeather (getweather) | Weather ID | |
4246 | ref. | IsContinuingPackagePCNear | |
4247 | ref. | SetCrimeFaction | Faction |
4248 | ref. | GetIsCrimeFaction | Faction |
4249 | ref. | CanHaveFlames | |
4250 | ref. | HasFlames | |
4251 | ref. | AddFlames | |
4252 | ref. | RemoveFlames | |
4253 | ref. | GetOpenState | |
4254 | ref. | MoveToMarker (MoveTo) | ObjectReferenceID, Float, Float, Float |
4255 | ref. | GetSitting | |
4256 | ref. | GetFurnitureMarkerID | |
4257 | ref. | GetIsCurrentPackage | Package |
4258 | ref. | IsCurrentFurnitureRef | ObjectReferenceID |
4259 | ref. | IsCurrentFurnitureObj | Furniture |
4260 | ref. | SetSize (CSize) | Float |
Shrink/Grow an actor. [player.shrink 0.0 or radius] | |||
4261 | ref. | RemoveMe | Container |
4262 | ref. | DropMe | |
4263 | GetFactionReaction | Faction, Faction | |
4264 | SetFactionReaction | Faction, Faction, Value | |
4265 | ModFactionReaction | Faction, Faction, Value | |
4266 | GetDayOfWeek | ||
4267 | ref. | IgnoreCrime | Integer |
4268 | GetTalkedToPCParam | Actor | |
4269 | ref. | RemoveAllItems | Container, Ownership Added |
4270 | WakeUpPC | Integer | |
4271 | IsPCSleeping | ||
4272 | IsPCAMurderer | ||
4273 | ref. | SetCombatStyle (setcs) | Combat Style |
4274 | PlaySound3D | Sound | |
4275 | SelectPlayerSpell (spspell) | Spell Item, Casting Source | |
4276 | ref. | HasSameEditorLocationAsRef | TESObjectREFR, Keyword |
4277 | ref. | HasSameEditorLocationAsRefAlias | QuestAlias, Keyword |
4278 | ref. | GetEquipped | ObjectID |
4279 | ref. | Wait | Package |
4280 | ref. | StopWaiting | Package |
4281 | ref. | IsSwimming | |
4282 | ScriptEffectElapsedSeconds | ||
4283 | SetCellPublicFlag (setpublic) | Cell, Flag | |
Set public flag on cell. [setpublic MyCell 1] | |||
4284 | GetPCSleepHours | ||
4285 | SetPCSleepHours | Integer | |
4286 | GetAmountSoldStolen | ||
4287 | ModAmountSoldStolen | Integer | |
4288 | GetIgnoreCrime | ||
4289 | GetPCExpelled | Faction | |
4290 | SetPCExpelled | Faction, Value | |
4291 | GetPCFactionMurder | Faction | |
4292 | SetPCFactionMurder | Faction, Value | |
4293 | GetPCEnemyofFaction | Faction | |
4294 | SetPCEnemyofFaction | Faction, Value | |
4295 | GetPCFactionAttack | Faction | |
4296 | SetPCFactionAttack | Faction, Value | |
4297 | StartScene | Scene, Integer | |
4298 | StopScene | Scene | |
4299 | ref. | GetDestroyed | |
4300 | ref. | SetDestroyed | Integer |
4301 | ref. | GetActionRef (getAR) | |
4302 | ref. | GetSelf (this) | |
4303 | ref. | GetContainer | |
4304 | ref. | GetForceRun | |
4305 | ref. | SetForceRun | Integer |
4306 | ref. | GetForceSneak | |
4307 | ref. | SetForceSneak | Integer |
4308 | AdvancePCSkill (AdvSkill) | Actor Value, Amount | |
Give the player the given amount of skill usage [advskill onehanded 100] | |||
4309 | AdvancePCLevel (AdvLevel) | ||
4310 | ref. | HasMagicEffect | Magic Effect |
4311 | ref. | GetDefaultOpen | |
Returns 1 if this object is open by default. | |||
4312 | ref. | SetDefaultOpen | Integer |
A value of 1 will make the object open by default. | |||
4313 | ShowClassMenu | ||
4314 | ShowLooksMenu (SLM) | ObjectReferenceID, Integer | |
ShowLooksMenu no second parameter will bring up the Looks menu, parameter=1 the Haircut, parameter=2 the Plastic surgery | |||
4315 | Spawn | ObjectID, Count, Distance, Direction | |
4316 | ShowNameMenu | ||
4317 | ref. | SetOpenState | Integer |
A value of 1 will make the object open. | |||
4318 | ref. | ResetReference (RecycleActor) | ObjectReferenceID |
Optional destination reference. | |||
4319 | ref. | IsSpellTarget | Magic Item |
4320 | GetVATSMode | ||
4321 | GetPersuasionNumber | ||
4322 | ref. | GetVampireFeed | |
4323 | ref. | GetCannibal | |
4324 | GetIsClassDefault | Class | |
4325 | GetClassDefaultMatch | ||
4326 | GetInCellParam | Cell, ObjectReferenceID | |
4327 | GetPlayerDialogueInput | ||
4328 | ref. | GetCombatTarget | |
4329 | ref. | GetPackageTarget | |
4330 | ShowSpellMaking | ||
4331 | GetVatsTargetHeight | ||
4332 | ref. | SetGhost | Integer |
A value of 1 will make the NPC act as a 'ghost'. | |||
4333 | ref. | GetIsGhost | |
Returns 1 if the actor is acting as a 'ghost'. | |||
4334 | ref. | EquipItem (EquipObject) | ObjectID, Flag, Hand, MessageFlag |
4335 | ref. | UnequipItem (UnEquipObject) | ObjectID, Flag, Hand, MessageFlag |
4336 | ref. | SetClass | Class |
4337 | SetUnconscious | Integer | |
A value of 1 will be unconscious. | |||
4338 | ref. | GetUnconscious | |
Returns 1 if is unconscious. | |||
4339 | SetRestrained | Integer | |
A value of 1 will be restrained. | |||
4340 | ref. | GetRestrained | |
Returns 1 if is restrained. | |||
4341 | ref. | ForceFlee (Flee) | Cell, ObjectReferenceID |
Forces a actor to flee if destination or cell is passed in uses them | |||
4342 | GetIsUsedItem | ObjectID | |
4343 | GetIsUsedItemType | Form Type | |
4344 | IsScenePlaying | Scene | |
4345 | ref. | IsInDialogueWithPlayer | |
True if actor is currently in a dialogue state with player | |||
4346 | GetLocationCleared | Location | |
4347 | SetLocationCleared | Location, Integer | |
4348 | ref. | ForceRefIntoAlias | QuestAlias |
4349 | EmptyRefAlias | QuestAlias | |
4350 | ref. | GetIsPlayableRace | |
4351 | ref. | GetOffersServicesNow | |
4352 | GetGameSetting (GetGS) | String | |
4353 | ref. | StopCombatAlarmOnActor (SCAOnActor) | |
4354 | ref. | HasAssociationType | Actor, AssociationType |
4355 | ref. | HasFamilyRelationship (Family) | Actor |
4356 | SetWeather (sw) | Weather ID, Integer | |
Sets the active weather to the specified type | |||
4357 | ref. | HasParentRelationship (IsParent) | Actor |
4358 | ref. | IsWarningAbout | Form List |
4359 | ref. | IsWeaponOut | |
4360 | ref. | HasSpell | Spell Item |
4361 | IsTimePassing | ||
4362 | IsPleasant | ||
4363 | IsCloudy | ||
4364 | TrapUpdate | ||
4365 | ShowQuestObjectives (SQO) | Quest | |
Shows the list of current quest objectives | |||
4366 | ref. | ForceValue (ForceAV) | Actor Value, Amount |
Does modav XXX (value - getav XXX). [player.forceav luck 25] | |||
4367 | IncrementPCSkill (IncPCS) | Actor Value | |
Increase the player's skill by one point. [IncrementSkill onehanded] | |||
4368 | ref. | DoTrap | Trap, Damage, Lev. Damage, Pushback, Death Pushback, Min. Velocity, Continuous, Stagger |
4369 | EnableFastTravel (EnableFast) | Integer | |
4370 | ref. | IsSmallBump | |
4371 | ref. | GetParentRef | |
4373 | ref. | GetBaseValue (GetBaseAV) | Actor Value |
Get the base value of a property on the reference. [player.getbasevalue luck] | |||
4374 | ref. | IsOwner | Owner |
get the ownership of the ref | |||
4375 | ref. | SetOwnership | Owner |
4376 | ref. | IsCellOwner | Cell, Owner |
get the ownership of the ref | |||
4377 | SetCellOwnership | Cell, Owner | |
4378 | ref. | IsHorseStolen | |
4379 | SetCellFullName | Cell, Message | |
4380 | ref. | SetActorFullName | Message |
4381 | ref. | IsLeftUp | |
4382 | ref. | IsSneaking | |
4383 | ref. | IsRunning | |
4384 | ref. | GetFriendHit | |
4385 | ref. | IsInCombat | Integer |
4386 | ref. | SetPackDuration (SPDur) | Float |
4387 | ref. | PlayMagicShaderVisuals (PMS) | Effect Shader ID, Time |
4388 | ref. | PlayMagicEffectVisuals (PME) | Magic Effect, Time |
4389 | ref. | StopMagicShaderVisuals (SMS) | Effect Shader ID |
4390 | ref. | StopMagicEffectVisuals (SME) | Magic Effect |
4391 | ResetInterior | Cell | |
4392 | ref. | IsAnimPlaying | Animation Group |
4393 | ref. | SetActorAlpha (SAA) | Float, Int |
4394 | ref. | EnableLinkedPathPoints | |
4395 | ref. | DisableLinkedPathPoints | |
4396 | ref. | IsInInterior | |
4397 | ForceWeather (fw) | Weather ID, Integer | |
Forces the active weather to the specified type, without transition. | |||
4398 | ref. | ToggleActorsAI | |
4399 | ref. | IsActorsAIOff | |
4400 | ref. | IsWaterObject | |
Water condition used for drinking animation. | |||
4401 | ref. | GetPlayerAction | |
4402 | ref. | IsActorUsingATorch | |
4403 | ref. | SetLevel | Integer, Integer, Integer, Integer |
4404 | ref. | ResetFallDamageTimer | |
4405 | IsXBox | ||
4406 | ref. | GetInWorldspace | WorldSpace |
4407 | ModPCMiscStat (ModPCMS) | String, Integer | |
4408 | GetPCMiscStat (GetPCMS) | Miscellaneous Stat | |
4409 | ref. | GetPairedAnimation (GPA) | |
See if this reference is currently playing a paired animation. | |||
4410 | ref. | IsActorAVictim | |
4411 | GetTotalPersuasionNumber | ||
4412 | ref. | SetScale | Float |
Set the scale of an object | |||
4413 | ref. | ModScale | Float |
Modify the scale of an object | |||
4414 | GetIdleDoneOnce | ||
4415 | KillAllActors (killall) | Actor | |
4416 | ref. | GetNoRumors | |
4417 | ref. | SetNoRumors | Integer |
4418 | ref. | Dispel | Magic Item |
4419 | ref. | GetCombatState | |
4420 | TriggerHitShader (ths) | Float | |
4421 | ref. | GetWithinPackageLocation | PackageData (Location) |
4422 | Reset3DState | ||
4423 | ref. | IsRidingMount | |
4424 | ref. | DispelAllSpells | |
4425 | ref. | IsFleeing | |
4426 | AddAchievement | Integer | |
4427 | ref. | DuplicateAllItems | Container, Ownership Added |
4428 | ref. | IsInDangerousWater | |
4429 | EssentialDeathReload | String | |
4430 | SetShowQuestItems | Integer | |
4431 | ref. | DuplicateNPCStats | Actor |
4432 | ref. | ResetHealth | |
4433 | ref. | SetIgnoreFriendlyHits (sifh) | Integer |
Set whether an actor should ignore friendly hits (0-no, 1-yes) | |||
4434 | ref. | GetIgnoreFriendlyHits (gifh) | |
See if an actor is ignoring friendly hits | |||
4435 | ref. | IsPlayersLastRiddenMount | |
4436 | ref. | SetActorRefraction (sar) | Float |
4437 | ref. | SetItemValue | Integer |
4438 | SetRigidBodyMass | Float | |
4439 | ref. | ShowViewerStrings (svs) | |
4440 | ReleaseWeatherOverride (rwo) | ||
4441 | SetAllReachable | Integer | |
4442 | SetAllVisible | Integer | |
4443 | SetNoAvoidance | Integer | |
4444 | ref. | SendTrespassAlarm | Actor |
4445 | SetSceneIsComplex | Integer | |
4446 | Autosave | ||
4447 | StartMasterFileSeekData | ||
4448 | DumpMasterFileSeekData | ||
4449 | ref. | IsActor | |
4450 | ref. | IsEssential | |
4451 | ref. | PreloadMagicEffect | Magic Effect |
4452 | ShowDialogSubtitles | Integer | |
4453 | ref. | SetPlayerResistingArrest | |
4454 | IsPlayerMovingIntoNewSpace | ||
4455 | ref. | GetInCurrentLocation | Location |
4456 | ref. | GetInCurrentLocationAlias | QuestAlias |
4457 | ref. | GetTimeDead | |
4458 | ref. | HasLinkedRef | Keyword |
4459 | ref. | GetLinkedRef | Keyword |
4460 | ref. | DamageObject (do) | Float |
4461 | ref. | IsChild | |
4462 | GetStolenItemValueNoCrime | Faction | |
4463 | GetLastPlayerAction | ||
4464 | IsPlayerActionActive | Integer | |
4465 | ref. | SetTalkingActivatorActor | Actor |
4466 | ref. | IsTalkingActivatorActor | Actor |
4467 | ref. | ShowBarterMenu (sbm) | Integer |
4468 | ref. | IsInList | Form List |
4469 | GetStolenItemValue | Faction | |
4470 | ref. | AddPerk | Perk |
4471 | ref. | GetCrimeGoldViolent (getviolent) | Faction |
4472 | ref. | GetCrimeGoldNonviolent (getnonviolent) | Faction |
4473 | ShowRepairMenu (srm) | ||
4474 | ref. | IsOwnedBy | Actor |
4475 | AddNote (AN) | Note | |
4476 | GetCommandDistance | ||
4477 | GetCommandLocationDistance | ||
4478 | ref. | AddToFaction (Addfac) | Faction, Value |
4479 | ref. | RemoveFromFaction (Removefac) | Faction |
4480 | ref. | DamageValue (DamageAV) | Actor Value, Amount |
Damage the value of the given property. | |||
4481 | ref. | RestoreValue (RestoreAV) | Actor Value, Amount |
Restore the value of the given property. | |||
4482 | TriggerHUDShudder (hudsh) | Float, Float, Float, Float | |
Trigger shudder effect on HUD. Params=Intensity/Duration. | |||
4483 | GetObjectiveFailed | Quest, Integer | |
4484 | SetObjectiveFailed | Quest, Integer, State | |
4485 | SetGlobalTimeMultiplier (sgtm) | Float, Float | |
4486 | ref. | GetHitLocation | |
What BGSBodyPartDefs::LIMB_ENUM was hit. -1 = none, 0 = torso, ... | |||
4487 | IsPC1stPerson (pc1st) | ||
Is the player playing in 1st person mode? | |||
4488 | PurgeCellBuffers (pcb) | ||
Forcibly unloads all unattached cells in cell buffers. | |||
4489 | ref. | PushActorAway | ObjectReferenceID, Integer |
4490 | ref. | SetActorsAI | Integer |
4491 | ref. | ClearOwnership | |
4492 | ref. | GetCauseofDeath | |
What killed the actor | |||
4493 | ref. | IsLimbGone | Integer |
Is BGSBodyPartDefs::LIMB_ENUM been dismembered | |||
4494 | ref. | IsWeaponInList | Form List |
Is the current weapon in the form list | |||
4495 | ref. | PlayIdle | String, ObjectReferenceID |
Play this idle on the current actor. | |||
4496 | ApplyImageSpaceModifier (imod) | Imagespace Modifier ID, Float | |
Adds an imagespace modifier to the active list | |||
4497 | RemoveImageSpaceModifier (rimod) | Imagespace Modifier ID, Float | |
Removes an imagespace modifier from the active list | |||
4498 | ref. | IsBribedbyPlayer | |
4499 | ref. | GetRelationshipRank | Actor |
4500 | ref. | SetRelationshipRank | Actor, Value |
4501 | SetCellImageSpace | Cell, ImageSpace | |
4502 | ShowChargenMenu (scgm) | ||
4503 | GetVATSValue | Integer, Integer | |
4504 | ref. | IsKiller | Actor |
4505 | ref. | IsKillerObject | Form List |
4506 | GetFactionCombatReaction | Faction, Faction | |
4507 | ref. | UseWeapon | Weapon, Location, Target, NumAttacks, CrouchToReload, HoldFire, AlwaysHit, DoNoDamage, TargetLocation |
4508 | ref. | EvaluateSpellConditions (esc) | |
4509 | ToggleMotionBlur (tmb) | ||
Toggle Motion Blur for the selected reference | |||
4510 | ref. | Exists | ObjectReferenceID |
4511 | ref. | GetGroupMemberCount | |
4512 | ref. | GetGroupTargetCount | |
4513 | SetObjectiveCompleted | Quest, Integer, State | |
Set objective completion status: 0-Off, 1-On | |||
4514 | SetObjectiveDisplayed | Quest, Integer, State | |
Set objective displayed status: 0-Off, 1-On | |||
4515 | GetObjectiveCompleted | Quest, Integer | |
Get objective completion status: 0-Off, 1-On | |||
4516 | GetObjectiveDisplayed | Quest, Integer | |
Get objective displayed status: 0-Off, 1-On | |||
4517 | SetImageSpace | ImageSpace | |
4518 | PipboyRadio (prad) | String, Float | |
Control the Pipboy radio. Enable, Disable, Tune | |||
4519 | ref. | RemovePerk | Perk |
4520 | ref. | DisableAllActors (DisAA) | |
4521 | ref. | GetIsFormType | String |
4522 | ref. | GetIsVoiceType | VoiceType |
4523 | ref. | GetPlantedExplosive | |
4524 | CompleteAllObjectives | Quest | |
Complete all of a quest's objectives | |||
4525 | ref. | IsScenePackageRunning | |
4526 | ref. | GetHealthPercentage | |
4527 | SetAudioMultithreading (SAM) | Integer | |
4528 | ref. | GetIsObjectType | Form Type |
4529 | ShowChargenMenuParams (scgmp) | Integer, Integer, Integer | |
4530 | ref. | PlayerVisualDetection (PVD) | |
4531 | ref. | PlayerAudioDetection (PAD) | |
4532 | ExitGame (exit) | ||
4533 | ref. | GetIsCreatureType | Integer |
4534 | ref. | HasKey | TESObjectREFR |
4535 | ref. | IsFurnitureEntryType | Furniture Entry Type |
4536 | ShowWarning | String | |
4537 | ref. | EnterTrigger | ObjectReferenceID |
4538 | ref. | MarkForDelete | |
4539 | SetPlayerAIDriven | Integer | |
4540 | ref. | GetInCurrentLocationFormList | Form List |
4541 | ref. | GetInZone | EncounterZone |
4542 | ref. | GetVelocity | Axis |
Gets Velocity on a reference | |||
4543 | ref. | GetGraphVariableFloat | String |
4544 | ref. | HasPerk | Perk |
4545 | ref. | GetFactionRelation | Actor |
4546 | ref. | IsLastIdlePlayed | Idle Form |
4547 | SetNPCRadio (snr) | Integer, ObjectReferenceID | |
Enable/Disable NPC radio playback: 0-Off, 1-On | |||
4548 | ref. | SetPlayerTeammate | Integer |
4549 | ref. | GetPlayerTeammate | |
4550 | GetPlayerTeammateCount | ||
4551 | ref. | OpenActorContainer | Integer |
4552 | ClearFactionPlayerEnemyFlag | Faction | |
4553 | ref. | ClearActorsFactionsPlayerEnemyFlag | |
4554 | ref. | GetActorCrimePlayerEnemy | |
4555 | ref. | GetCrimeGold | Faction |
4556 | ref. | SetCrimeGold | Integer , Faction |
4557 | ref. | ModCrimeGold | Integer , Integer, Faction |
4558 | GetPlayerGrabbedRef | ||
4559 | IsPlayerGrabbedRef | TESObjectREFR | |
4560 | PlaceLeveledActorAtMe | ObjectID, LevelModifier, ForcedZone | |
4561 | ref. | GetKeywordItemCount | Keyword |
4562 | ShowLockpickMenu (slpm) | Integer | |
4563 | ref. | GetBroadcastState | |
4564 | ref. | SetBroadcastState | Integer |
4565 | ref. | StartRadioConversation | Topic |
4566 | ref. | GetDestructionStage | |
4567 | ref. | ClearDestruction | |
4568 | ref. | CastImmediateOnSelf (cios) | Magic Item |
4569 | ref. | GetIsAlignment | Alignment |
4570 | ResetQuest | Quest | |
4571 | SetQuestDelay | Quest, Float | |
4572 | ref. | IsProtected | |
4573 | ref. | GetThreatRatio | Actor |
4574 | ref. | MatchFaceGeometry | Actor, Value |
4575 | ref. | GetIsUsedItemEquipType | EquipType |
4576 | GetPlayerName | ||
4577 | ref. | FireWeapon | Weapon |
4578 | ref. | PayCrimeGold | Integer, Integer, Faction |
4579 | ref. | GetPlayerActivated | |
4580 | ref. | MatchRace | Actor |
4581 | GetFullyEnabledActorsInHigh | ||
4582 | SexChange | Sex, Integer | |
4583 | ref. | IsCarryable | |
4584 | ref. | GetConcussed | |
4585 | SetZoneRespawns | EncounterZone, Integer | |
4586 | ref. | SetVATSTarget | Integer |
4587 | ref. | GetMapMarkerVisible | |
4588 | ref. | ResetInventory | |
4589 | PlayerKnows | Knowable Form | |
4590 | ref. | GetPermanentValue | Actor Value |
Get the value of a property ignoring temporary modifiers. [player.getpermanentvalue luck] | |||
4591 | ref. | GetKillingBlowLimb | |
Which BGSBodyPartDefs::LIMB_ENUM received the killing blow | |||
4592 | ref. | GoToJail | Faction, Integer, Integer |
4593 | ref. | CanPayCrimeGold | Faction |
4594 | ServeTime | ||
4595 | ref. | GetDaysInJail | |
4596 | EPAlchemyGetMakingPoison | ||
4597 | EPAlchemyEffectHasKeyword | Keyword | |
4598 | ShowAllMapMarkers (tmm) | Integer, Integer, Integer | |
Shows/hides map markers (1 shows, 0 hides)(1 travel(default), 0 no travel)(1 all, 0 all but hidden(default)). | |||
4599 | ref. | GetAllowWorldInteractions | |
4600 | ref. | ResetAI | |
4601 | SetRumble | Float, Float, Float | |
Creates rumble in the controller (left motor) (right motor) (duration) | |||
4602 | DialogueGetAv | Actor Value | |
4603 | DialogueHasPerk | Perk | |
4604 | ref. | GetLastHitCritical | |
4605 | AddMusic | Music | |
4606 | DialogueGetItemCount | ObjectID | |
4607 | ref. | LastCrippledCondition | Actor Value |
4608 | ref. | HasSharedPowerGrid (spg) | ObjectReferenceID |
Does given reference share the same power grid? | |||
4609 | ref. | IsCombatTarget | Actor |
4610 | TriggerScreenBlood (tsb) | Integer | |
Trigger screen blood | |||
4611 | ref. | GetVATSRightAreaFree | TESObjectREFR |
4612 | ref. | GetVATSLeftAreaFree | TESObjectREFR |
4613 | ref. | GetVATSBackAreaFree | TESObjectREFR |
4614 | ref. | GetVATSFrontAreaFree | TESObjectREFR |
4615 | ref. | GetIsLockBroken | |
4616 | IsPS3 | ||
4617 | IsWindowsPC | ||
4618 | ref. | GetVATSRightTargetVisible | TESObjectREFR |
4619 | ref. | GetVATSLeftTargetVisible | TESObjectREFR |
4620 | ref. | GetVATSBackTargetVisible | TESObjectREFR |
4621 | ref. | GetVATSFrontTargetVisible | TESObjectREFR |
4622 | ref. | AttachAshPile | Integer |
4623 | ref. | SetCriticalStage | CriticalStage |
4624 | ref. | IsInCriticalStage | CriticalStage |
4625 | ref. | RemoveFromAllFactions | |
4626 | GetXPForNextLevel | ||
4627 | ShowLockpickMenuDebug (slpmd) | Integer | |
4628 | ForceSave | ||
4629 | GetInfamy | Faction | |
4630 | GetInfamyViolent | Faction | |
4631 | GetInfamyNonViolent | Faction | |
4632 | GetTypeCommandPerforming | ||
4633 | Sin | Float, Int | |
4634 | Cos | Float, Int | |
4635 | Tan | Float, Int | |
4636 | Sqrt | Float | |
4637 | Log | Float, Float | |
4638 | Abs | Float | |
4639 | GetQuestCompleted (GetQC) | Quest | |
4640 | GetSpeechChallengeSuccessLevel | ||
4641 | PipBoyRadioOff | ||
4642 | AutoDisplayObjectives | Integer | |
4643 | IsGoreDisabled | ||
4644 | FadeSFX (FSFX) | Float | |
4645 | ref. | SetMinimalUse | Integer |
4646 | IsSceneActionComplete | Scene, Action | |
4647 | ShowQuestStages (SQS) | Quest | |
4648 | ref. | GetSpellUsageNum | Magic Item |
4649 | ForceRadioStationUpdate (FRSU) | ||
4650 | GetActorsInHigh | ||
4651 | HasLoaded3D | ||
4652 | DisableAllMines | ||
4653 | SetLastExtDoorActivated | ObjectReferenceID | |
4654 | KillQuestUpdates (KQU) | ||
4655 | IsImageSpaceActive | Imagespace Modifier ID | |
4656 | ref. | HasKeyword | Keyword |
4657 | ref. | HasRefType | RefType |
4658 | ref. | LocationHasKeyword | Keyword |
4659 | ref. | LocationHasRefType | RefType |
4660 | CreateEvent | Keyword, Location, Ref 1, Ref 2, Value 1, Value 2 | |
4661 | ref. | GetIsEditorLocation | Location |
4662 | ref. | GetIsAliasRef | QuestAlias |
4663 | ref. | GetIsEditorLocationAlias | QuestAlias |
4664 | ref. | IsSprinting | |
4665 | ref. | IsBlocking | |
4666 | ref. | HasEquippedSpell (hasspell) | Casting Source |
4667 | ref. | GetCurrentCastingType (getcasting) | Casting Source |
4668 | ref. | GetCurrentDeliveryType (getdelivery) | Casting Source |
4669 | ref. | EquipSpell | Spell Item, Casting Source |
4670 | ref. | GetAttackState | |
0 = None, 1 = Draw, 2 = Swing, 3 = Hit, 4 = Next Attack, 5 = Follow Through, 6 = Bash | |||
4671 | GetAliasedRef | QuestAlias | |
4672 | GetEventData | Event Function, Event Member, Data | |
4673 | ref. | IsCloserToAThanB | TESObjectREFR, TESObjectREFR |
4674 | ref. | LevelMinusPCLevel | |
4676 | ref. | IsBleedingOut | |
4677 | UnlockWord | ||
4678 | TeachWord | ||
4679 | ref. | AddToContainer | TESObjectREFR, Flag |
4680 | ref. | GetRelativeAngle | ObjectReferenceID, Axis |
4681 | SendAnimEvent (sae) | String, String | |
Send an event to the animation graph and an optional animation. | |||
4685 | ref. | GetMovementDirection | |
4686 | ref. | IsInScene | |
4687 | GetRefTypeDeadCount | Location, RefType | |
4688 | GetRefTypeAliveCount | Location, RefType | |
4689 | ref. | ApplyHavokImpulse | Float, Float, Float, Float |
4690 | ref. | GetIsFlying | |
4691 | ref. | IsCurrentSpell | Spell Item, Casting Source |
4692 | ref. | SpellHasKeyword | Casting Source, Keyword |
4693 | ref. | GetEquippedItemType | Casting Source |
4694 | GetLocationAliasCleared | QuestAlias | |
4695 | SetLocationAliasCleared | QuestAlias | |
4696 | GetLocationAliasRefTypeDeadCount | QuestAlias, RefType | |
4697 | GetLocationAliasRefTypeAliveCount | QuestAlias, RefType | |
4698 | ref. | IsWardState | Ward State |
4699 | ref. | IsInSameCurrentLocationAsRef | TESObjectREFR, Keyword |
4700 | ref. | IsInSameCurrentLocationAsRefAlias | QuestAlias, Keyword |
4701 | LocationAliasIsLocation | QuestAlias, Location | |
4702 | GetKeywordDataForLocation | Location, Keyword | |
4703 | SetKeywordDataForLocation | Location, Keyword, Value | |
4704 | GetKeywordDataForAlias | QuestAlias, Keyword | |
4705 | SetKeywordDataForAlias | QuestAlias, Keyword, Value | |
4706 | LocationAliasHasKeyword | QuestAlias, Keyword | |
4707 | ref. | IsNullPackageData | PackageData (Possibly Null) |
4708 | ref. | GetNumericPackageData | PackageData (Numeric) |
4709 | IsPlayerRadioOn | ||
4710 | GetPlayerRadioFrequency | ||
4711 | ref. | GetHighestRelationshipRank | |
4712 | ref. | GetLowestRelationshipRank | |
4713 | ref. | HasAssociationTypeAny | AssociationType |
4714 | ref. | HasFamilyRelationshipAny | |
4715 | ref. | GetPathingTargetOffset | Axis |
4716 | ref. | GetPathingTargetAngleOffset | Axis |
4717 | ref. | GetPathingTargetSpeed | |
4718 | ref. | GetPathingTargetSpeedAngle | Axis |
4719 | ref. | GetMovementSpeed | |
4720 | ref. | GetInContainer | TESObjectREFR |
4721 | IsLocationLoaded | Location | |
4722 | IsLocationAliasLoaded | QuestAlias | |
4723 | ref. | IsDualCasting | |
4724 | ref. | DualCast | Magic Item, ObjectReferenceID |
4725 | GetVMQuestVariable | Quest, Papyrus Variable Name | |
4726 | ref. | GetCombatAudioDetection (adcombat) | |
4727 | ref. | GetCombatVisualDetection (vdcombat) | |
4728 | ref. | IsCasting | |
4729 | ref. | GetFlyingState | |
4730 | ref. | SetCommandState | Integer |
4731 | ref. | IsInFavorState | |
4732 | ref. | HasTwoHandedWeaponEquipped | |
4733 | ref. | IsFurnitureExitType | Furniture Entry Type |
4734 | ref. | IsInFriendStatewithPlayer | |
4735 | ref. | GetWithinDistance | ObjectReferenceID, Float |
4736 | ref. | GetValuePercent | Actor Value |
4737 | ref. | IsUnique | |
4738 | ref. | GetLastBumpDirection | |
4739 | CameraShake | Float, Float | |
4740 | GetInfoChallangeSuccess | ||
4741 | ref. | GetIsInjured | |
4742 | ref. | GetIsCrashLandRequest | |
4743 | ref. | GetIsHastyLandRequest | |
4744 | UpdateQuestInstanceGlobal | Quest, Global | |
4745 | ref. | SetAllowFlying | Integer, Integer |
4746 | ref. | IsLinkedTo | TESObjectREFR, Keyword |
4747 | ref. | GetKeywordDataForCurrentLocation | Keyword |
4748 | ref. | GetInSharedCrimeFaction | TESObjectREFR |
4749 | ref. | GetBribeAmount | |
4750 | ref. | GetBribeSuccess | |
4751 | ref. | GetIntimidateSuccess | |
4752 | ref. | GetArrestedState | |
4753 | ref. | GetArrestingActor | |
4754 | ref. | ClearArrestState | |
4755 | ref. | HasVMScript | Papyrus Script |
4756 | GetVMScriptVariable | Papyrus Script, Papyrus Variable Name | |
4757 | ref. | GetWorkshopResourceDamage | Actor Value |
4759 | ForceLocationIntoAlias | Location, QuestAlias | |
4760 | ref. | HasValidRumorTopic | Quest |
4761 | ref. | SetHorseActor | TESObjectREFR |
4762 | ref. | PlayReferenceEffect (pre) | Reference Effect, Time, Aim-at target |
4763 | ref. | StopReferenceEffect (sre) | Reference Effect |
4764 | PlayShaderParticleGeometry (pspg) | Form, Float | |
4765 | StopShaderParticleGeometry (sspg) | Form, Float | |
4766 | ApplyImageSpaceModifierCrossFade (imodcf) | Imagespace Modifier ID, Float | |
Adds a crossfade imagespace modifier to the active list | |||
4767 | RemoveImageSpaceModifierCrossFade (rimodcf) | Float | |
Remove a crossfade imagespace modifier from the active list | |||
4768 | ref. | IsAttacking | |
4769 | ref. | IsPowerAttacking | |
4770 | ref. | IsLastHostileActor | |
4771 | ref. | GetGraphVariableInt | String |
4773 | ref. | PlayImpactEffect (pie) | String, String, Float, Float, Float, Float, Int, Int |
4774 | ref. | ShouldAttackKill | Actor |
4775 | ref. | SendStealAlarm (steal) | Actor |
4776 | ref. | GetActivationHeight | |
4778 | ref. | WornHasKeyword | Keyword |
4779 | ref. | GetPathingCurrentSpeed | |
4780 | ref. | GetPathingCurrentSpeedAngle | Axis |
4781 | ref. | KnockAreaEffect (kae) | Float, Float |
4782 | ref. | InterruptCast | |
4783 | AddFormToFormList | Form, Form | |
4784 | RevertFormList | Form | |
4785 | AddFormToLeveledList | Form, Form, Int, Int | |
4786 | RevertLeveledList | Form | |
4787 | GetWorkshopObjectCount | ObjectID | |
4789 | EPMagic_SpellHasKeyword | Keyword | |
4790 | ref. | GetNoBleedoutRecovery | |
4791 | ref. | SetNoBleedoutRecovery | Integer |
4792 | EPMagic_SpellHasSkill | Actor Value | |
4793 | IsAttackType | Keyword | |
4794 | ref. | IsAllowedToFly | |
4795 | ref. | HasMagicEffectKeyword | Keyword |
4796 | ref. | IsCommandedActor | |
4797 | ref. | IsStaggered | |
4798 | ref. | IsRecoiling | |
4799 | ref. | HasScopeWeaponEquipped | |
4800 | ref. | IsPathing | |
4801 | ref. | GetShouldHelp | Actor |
4802 | ref. | HasBoundWeaponEquipped | Casting Source |
4803 | ref. | GetCombatTargetHasKeyword (gcthk) | Keyword |
4804 | UpdateLevel | ||
Update the player's level based on current skill usage amounts. | |||
4805 | ref. | GetCombatGroupMemberCount (gcgmc) | |
4806 | ref. | IsIgnoringCombat | |
4807 | ref. | GetLightLevel (gll) | |
4808 | SavePCFace (spf) | String | |
4809 | SpellHasCastingPerk | Perk | |
4810 | ref. | IsBeingRidden | |
4811 | ref. | IsUndead | |
4812 | GetRealHoursPassed | ||
4813 | UnequipAll | ||
4814 | ref. | IsUnlockedDoor | |
4815 | ref. | IsHostileToActor | Actor |
4816 | ref. | GetTargetHeight | TESObjectREFR |
Get the delta on z between two references | |||
4817 | ref. | IsPoison | |
Is the object a Poison potion | |||
4818 | ref. | WornApparelHasKeywordCount | Keyword |
4819 | ref. | GetItemHealthPercent | |
4820 | ref. | EffectWasDualCast | |
4821 | ref. | GetKnockStateEnum | |
4822 | DoesNotExist | ||
4823 | ShowGenericMenu (sgm) | String, String, String, Integer, Integer | |
1st: .swf name without '.swf' | |||
4824 | GetPlayerWalkAwayFromDialogueScene | ||
4825 | ref. | GetActorStance | |
4826 | ref. | Unused24 | |
4827 | ref. | UnequipItemSlot | Integer |
4828 | ref. | MountActor | TESObjectREFR |
4829 | ref. | DismountActor | |
4830 | ref. | CanProduceForWorkshop | |
4831 | ref. | CanFlyHere | |
4832 | EPIsDamageType | Damage Type | |
4833 | Unused15 | ||
4834 | ref. | GetActorGunState | |
4835 | ref. | GetVoiceLineLength | |
4836 | ref. | ModPos | Axis, Float |
4837 | ObjectTemplateItem_HasKeyword | Keyword | |
4838 | ObjectTemplateItem_HasUniqueKeyword | Keyword | |
4839 | ObjectTemplateItem_GetLevel | ||
4840 | MovementIdleMatches | MovementSelectIdleFromState, MovementSelectIdleToState | |
4841 | GetActionData | ||
4842 | GetActionDataShort | Integer | |
4843 | GetActionDataByte | Integer | |
4844 | GetActionDataFlag | Integer | |
4845 | ModdedItemHasKeyword | Keyword | |
4846 | ref. | GetAngryWithPlayer (gawp) | |
4847 | IsCameraUnderWater | ||
Is the camera under the water? | |||
4848 | ref. | ModAngle | Axis, Float |
4849 | ref. | IsActorRefOwner | Actor |
get the Actor ref ownership of the ref | |||
4850 | ref. | HasActorRefOwner | Actor |
check whether the ref ever had Actor ownership assigned | |||
4851 | PlaceThere (pt) | ObjectID, Count, Distance, Direction | |
4852 | ref. | GetLoadedAmmoCount | |
4853 | IsTimeSpanSunrise | ||
4854 | IsTimeSpanMorning | ||
4855 | IsTimeSpanAfternoon | ||
4856 | IsTimeSpanEvening | ||
4857 | IsTimeSpanSunset | ||
4858 | IsTimeSpanNight | ||
4859 | IsTimeSpanMidnight | ||
4860 | IsTimeSpanAnyDay | ||
4861 | IsTimeSpanAnyNight | ||
4862 | ref. | CurrentFurnitureHasKeyword | Keyword |
4863 | ref. | GetWeaponEquipIndex | |
4864 | KillAllHostile (kah) | Actor | |
4865 | ref. | IsOverEncumbered | |
Is the actor overencumbered? | |||
4866 | ref. | IsPackageRequestingBlockedIdles | |
Is the package requesting no idles? | |||
4867 | GetActionDataInt | ||
4868 | ref. | GetVATSRightMinusLeftAreaFree | TESObjectREFR |
4869 | ref. | GetInIronSights | TESObjectREFR |
4870 | ref. | GetActorStaggerDirection | |
4871 | ref. | GetActorStaggerMagnitude | |
4872 | ref. | WornCoversBipedSlot | Integer |
4873 | ref. | GetInventoryValue | |
4874 | ref. | IsPlayerInConversation | |
True if Player is in the current conversation | |||
4875 | IsInDialogueCamera | ||
True if in the DialogueCamera state | |||
4876 | ref. | IsMyDialogueTargetPlayer | |
4877 | ref. | IsMyDialogueTargetActor | |
4878 | ref. | GetMyDialogueTargetDistance | |
True if in the DialogueCamera state | |||
4879 | ref. | IsSeatOccupied | Keyword |
True if the seat is occupied | |||
4880 | ref. | IsPlayerRiding | |
True if the player is riding the subject | |||
4881 | IsTryingEventCamera | ||
True if trying to find/play an event camera | |||
4882 | UseLeftSideCamera | ||
True if we want a left side camera | |||
4883 | ref. | GetNoteType | |
4884 | ref. | LocationHasPlayerOwnedWorkshop | |
4885 | ref. | IsStartingAction | |
4886 | ref. | IsMidAction | |
4887 | ref. | IsWeaponChargeAttack | |
True if currently equipped weapon has a charging attack | |||
4888 | IsInWorkshopMode | ||
True if the player is in workshop mode | |||
4889 | ref. | IsWeaponChargingHoldAttack | |
True if currently equipped weapon has an attack charged by holding an input | |||
4890 | ref. | IsEncounterAbovePlayerLevel | |
True if the ref this is called on is in a zone which is higher than player level. | |||
4891 | ref. | IsMeleeAttacking | |
4892 | GetVATSQueuedTargetsUnique | ||
Returns the number of unique targets in the vats queue. | |||
4893 | ref. | GetCurrentLocationCleared | |
4894 | ref. | IsPowered | |
4895 | ref. | GetTransmitterDistance | |
4896 | GetCameraPlaybackTime | ||
Returns the amount of time since the beginning of dialogue/VATS playback | |||
4897 | ref. | IsInWater | |
Returns if an actor is in water or not. | |||
4898 | ref. | GetWithinActivateDistance | ObjectReferenceID |
4899 | ref. | IsUnderWater | |
Returns if an actor is under water or not. | |||
4900 | ref. | IsInSameSpace | TESObjectREFR |
Returns if two refs are in the space. | |||
4901 | ref. | LocationAllowsReset | |
Returns if the ref's current location allows reset. | |||
4902 | ref. | GetVATSBackRightAreaFree | TESObjectREFR |
4903 | ref. | GetVATSBackLeftAreaFree | TESObjectREFR |
4904 | ref. | GetVATSBackRightTargetVisible | TESObjectREFR |
4905 | ref. | GetVATSBackLeftTargetVisible | TESObjectREFR |
4906 | ref. | GetVATSTargetLimbVisible | TESObjectREFR |
4907 | ref. | IsPlayerListening | Float |
4908 | ref. | GetPathingRequestedQuickTurn | |
4909 | EPIsCalculatingBaseDamage | ||
4910 | GetReanimating |